diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 1272ba40ff9..ac15717c1c6 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -12,7 +12,7 @@ icon_state = "pod_0" req_access = list(access_medlab) //For premature unlocking. var/mob/living/occupant - var/heal_level = 90 //The clone is released once its health reaches this level. + var/heal_level = 10 //The clone is released once its health reaches this level. var/locked = 0 var/obj/machinery/computer/cloning/connected = null //So we remember the connected clone machine. var/mess = 0 //Need to clean out it if it's full of exploded clone.