Migrate holosign projectors to the new attack chain. (#32278)

* Migrate holosign projectors to the new attack chain.

* Apply suggestions from CRUNCH review

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>

* Move sign creation (and timer starting) to helper proc.

* Allow placing in storage.

---------

Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
This commit is contained in:
Alan
2026-08-12 23:19:58 +00:00
committed by GitHub
co-authored by CRUNCH
parent c15cb2b950
commit bf5101f6ac
2 changed files with 97 additions and 76 deletions
@@ -12,50 +12,73 @@
flags = NOBLUDGEON
var/list/signs = list()
var/max_signs = 6
var/creation_time = 0 //time to create a holosign in deciseconds.
/// Time to create a holosign in deciseconds.
var/creation_time = 0
var/holosign_type = null
var/holocreator_busy = FALSE //to prevent placing multiple holo barriers at once
var/holocreator_busy = FALSE // To prevent placing multiple holo barriers at once.
new_attack_chain = TRUE
/obj/item/holosign_creator/afterattack__legacy__attackchain(atom/target, mob/user, flag)
if(flag)
if(!check_allowed_items(target, 1))
/obj/item/holosign_creator/interact_with_atom(atom/target, mob/living/user, list/modifiers)
if(isstorage(target))
return ..()
if(!check_allowed_items(target, 1))
to_chat(user, SPAN_WARNING("You can't create a holosign there!"))
return ITEM_INTERACT_COMPLETE
var/turf/target_turf = get_turf(target)
var/obj/structure/holosign/existing_sign = locate(holosign_type) in target_turf
if(existing_sign)
to_chat(user, SPAN_NOTICE("You use [src] to deactivate [existing_sign]."))
qdel(existing_sign)
return ITEM_INTERACT_COMPLETE
if(target_turf.is_blocked_turf(exclude_mobs = TRUE)) // Can't put holograms on a tile that has dense stuff.
to_chat(user, SPAN_WARNING("You can't create a holosign there because it's blocked!"))
return ITEM_INTERACT_COMPLETE
if(holocreator_busy)
to_chat(user, SPAN_WARNING("[src] is busy creating a hologram!"))
return ITEM_INTERACT_COMPLETE
if(length(signs) >= max_signs)
to_chat(user, SPAN_WARNING("[src] is projecting at max capacity!"))
return ITEM_INTERACT_COMPLETE
create_sign(target_turf, user)
return ITEM_INTERACT_COMPLETE
/obj/item/holosign_creator/proc/create_sign(turf/target, mob/user)
playsound(src.loc, 'sound/machines/click.ogg', 20, 1)
if(creation_time)
holocreator_busy = TRUE
if(!do_after(user, creation_time, target = target))
holocreator_busy = FALSE
return
var/turf/T = get_turf(target)
var/obj/structure/holosign/H = locate(holosign_type) in T
if(H)
to_chat(user, SPAN_NOTICE("You use [src] to deactivate [H]."))
qdel(H)
else
if(!T.is_blocked_turf(exclude_mobs = TRUE)) //can't put holograms on a tile that has dense stuff
if(holocreator_busy)
to_chat(user, SPAN_NOTICE("[src] is busy creating a hologram."))
return
if(length(signs) < max_signs)
playsound(src.loc, 'sound/machines/click.ogg', 20, 1)
if(creation_time)
holocreator_busy = TRUE
if(!do_after(user, creation_time, target = target))
holocreator_busy = FALSE
return
holocreator_busy = FALSE
if(length(signs) >= max_signs)
return
if(T.is_blocked_turf(exclude_mobs = TRUE)) //don't try to sneak dense stuff on our tile during the wait.
return
H = new holosign_type(get_turf(target), src)
to_chat(user, SPAN_NOTICE("You create [H] with [src]."))
return H
else
to_chat(user, SPAN_NOTICE("[src] is projecting at max capacity!"))
/obj/item/holosign_creator/attack__legacy__attackchain(mob/living/carbon/human/M, mob/user)
return
holocreator_busy = FALSE
if(length(signs) >= max_signs)
return
/obj/item/holosign_creator/attack_self__legacy__attackchain(mob/user)
if(length(signs))
for(var/H in signs)
qdel(H)
to_chat(user, SPAN_NOTICE("You clear all active holograms."))
if(target.is_blocked_turf(exclude_mobs = TRUE)) // Don't try to sneak dense stuff on our tile during the wait.
return
var/obj/structure/holosign/new_sign = new holosign_type(get_turf(target), src)
to_chat(user, SPAN_NOTICE("You create [new_sign] with [src]."))
return new_sign
/obj/item/holosign_creator/activate_self(mob/user)
if(..())
return ITEM_INTERACT_COMPLETE
if(!length(signs))
return ITEM_INTERACT_COMPLETE
for(var/H in signs)
qdel(H)
to_chat(user, SPAN_NOTICE("You clear all active holograms."))
return ITEM_INTERACT_COMPLETE
/obj/item/holosign_creator/janitor
name = "janitorial holosign projector"
@@ -77,11 +100,11 @@
if(ishuman(user))
. += SPAN_NOTICE("Alt Click to [wet_enabled ? "deactivate" : "activate"] its built-in wet evaporation timer.")
/obj/item/holosign_creator/janitor/afterattack__legacy__attackchain(atom/target, mob/user, flag)
var/obj/structure/holosign/wetsign/WS = ..()
if(WS && wet_enabled)
WS.wet_timer_start(src)
/obj/item/holosign_creator/janitor/create_sign(turf/target, mob/user)
var/obj/structure/holosign/wetsign/new_sign = ..()
if(istype(new_sign) && wet_enabled)
new_sign.wet_timer_start(src)
return new_sign
/obj/item/holosign_creator/security
name = "security holobarrier projector"
@@ -124,34 +147,32 @@
holosign_type = /obj/structure/holosign/barrier/cyborg
var/shock = 0
/obj/item/holosign_creator/cyborg/attack_self__legacy__attackchain(mob/user)
if(isrobot(user))
var/mob/living/silicon/robot/R = user
/obj/item/holosign_creator/cyborg/activate_self(mob/user)
var/mob/living/silicon/robot/robot_user = user
if(shock)
to_chat(user, SPAN_NOTICE("You clear all active holograms, and reset your projector to normal."))
holosign_type = /obj/structure/holosign/barrier/cyborg
creation_time = 5
if(length(signs))
for(var/H in signs)
qdel(H)
shock = 0
return
else if(R.emagged && !shock)
to_chat(user, SPAN_WARNING("You clear all active holograms, and overload your energy projector!"))
holosign_type = /obj/structure/holosign/barrier/cyborg/hacked
creation_time = 30
if(length(signs))
for(var/H in signs)
qdel(H)
shock = 1
return
else
if(length(signs))
for(var/H in signs)
qdel(H)
to_chat(user, SPAN_NOTICE("You clear all active holograms."))
if(length(signs))
for(var/H in signs)
qdel(H)
to_chat(user, SPAN_NOTICE("You clear all active holograms."))
if(isrobot(user) && shock)
to_chat(user, SPAN_NOTICE("You clear all active holograms, and reset your projector to normal."))
holosign_type = /obj/structure/holosign/barrier/cyborg
creation_time = 5
if(length(signs))
for(var/H in signs)
qdel(H)
shock = 0
return ITEM_INTERACT_COMPLETE
if(isrobot(user) && robot_user.emagged && !shock)
to_chat(user, SPAN_WARNING("You clear all active holograms, and overload your energy projector!"))
holosign_type = /obj/structure/holosign/barrier/cyborg/hacked
creation_time = 30
if(length(signs))
for(var/H in signs)
qdel(H)
shock = 1
return ITEM_INTERACT_COMPLETE
if(!length(signs))
return ..()
for(var/H in signs)
qdel(H)
to_chat(user, SPAN_NOTICE("You clear all active holograms."))
return ITEM_INTERACT_COMPLETE