Fixed issue 301.

Fixed a syringe gun runtime.
Added WJohnston's silver head ID, and his new asteroid floor sprites.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3443 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2012-04-12 20:19:21 +00:00
parent 276db7f50f
commit bf52ba01d4
9 changed files with 17 additions and 3 deletions
+2
View File
@@ -533,6 +533,8 @@
var/turf/trg = get_turf(target)
var/obj/effect/syringe_gun_dummy/D = new/obj/effect/syringe_gun_dummy(get_turf(src))
var/obj/item/weapon/reagent_containers/syringe/S = syringes[1]
if((!S) || (!S.reagents)) //ho boy! wot runtimes!
return
S.reagents.trans_to(D, S.reagents.total_volume)
syringes -= S
del(S)
+1 -1
View File
@@ -284,7 +284,7 @@
// seedName = pick(list("1","2","3","4"))
// seedAmt = rand(1,4)
if(prob(20))
icon_state = "asteroid[rand(0,8)]"
icon_state = "asteroid[rand(0,12)]"
spawn(2)
updateMineralOverlays()