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Fixed issue 301.
Fixed a syringe gun runtime. Added WJohnston's silver head ID, and his new asteroid floor sprites. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3443 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -533,6 +533,8 @@
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var/turf/trg = get_turf(target)
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var/obj/effect/syringe_gun_dummy/D = new/obj/effect/syringe_gun_dummy(get_turf(src))
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var/obj/item/weapon/reagent_containers/syringe/S = syringes[1]
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if((!S) || (!S.reagents)) //ho boy! wot runtimes!
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return
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S.reagents.trans_to(D, S.reagents.total_volume)
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syringes -= S
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del(S)
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@@ -284,7 +284,7 @@
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// seedName = pick(list("1","2","3","4"))
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// seedAmt = rand(1,4)
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if(prob(20))
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icon_state = "asteroid[rand(0,8)]"
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icon_state = "asteroid[rand(0,12)]"
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spawn(2)
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updateMineralOverlays()
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