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Fixes to AI malfunction and electrical storms.
- AI malfunction will now be announced, even before it starts the takeover. After 5 minutes by default, after 25 minutes if it buys the interhack module. - Reduced blackout uses to 1.
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@@ -1895,10 +1895,9 @@
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id = H.wear_id
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if(!id)
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usr << "Player has wear_id, but no id exists."
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usr << "<font color=red>ERROR:</font> Inform the coders that an [H.name] had wear_id but no ID on their ID slot."
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dat += "<td><font color=red>ERROR</font></td>"
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if(isnull(id.assignment))
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else if(isnull(id.assignment))
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usr << "<font color=red>ERROR:</font> Inform the coders that an [id.name] was checked for its assignment variable."
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dat += "<td><font color=red>ERROR</font></td>"
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else
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