CSI Eridani: Detective content update (#27512)

* Ports Bay/ss220 detective work

* Removs detective scanner from circulation

* forensic supply crate

* Ports Bay/ss220 detective work

* Removs detective scanner from circulation

* forensic supply crate

* Mapping changes

* Mapping changes

* Ports Bay/ss220 detective work

* Removs detective scanner from circulation

* makes linters work

* i hate vscode

* fixes some nonsence

* may fix CI

* restore maps to CURRENT

* QOL

* makes gunshot residue actually work.

* fixes cursed logic

* adds scene cards again

* scene cards but real!

* fix med records, breaks attack chain

* Revives the PR

* fixes swabs

* TGUI update

* lewc and dgl first reviews

* dna medical records

* LINTERS FIX

* linter fix 2

* blood fix and linters again

* oops

* updated but broke

* help

* Chuga suggestion

* Fix shoes ending up with a null blood_DNA entry

* replace astype() because linters are still in the stone age

* 2 fixes, adds fingerprint cards to HOP locker.

* check user intent instead of target intent when swabbing

* adds 2 boxes of swabs to the det drobe

* comma important

* adds new det tools to sec belt

* Chuga review

* fuckin github

* should fix TM

* oops

* how about now

* also fixes cere

* fixes mobvars

* Update code/modules/detective_work/swabs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com>

* Update code/game/objects/effects/decals/cleanable.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com>

* Update code/game/objects/structures/crates_lockers/closets/secure/security_lockers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com>

* Lewc review easy changes

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com>

* Updated related bugfixes

* add swab to lathe

* fix metastation

* Fixes scene_cards

* fix cerestation

* fixes forensic kits

* Changes and fixes forensic_machines

* changes /obj/item/sample to use initialize

* spaces

* fix initialize to use a capital I

* mapload

* fixes linters probably

* meta fix

* swab fix maybe

* oops

* actual fix probably

* ma ybe

* bundle rebuild

* fixes fingerprint cards

* remove duplicate proc call

* /obj/item/sample migration

* /obj/item/forensics migration

* microscope and dnaforensics machines migrated

* I FORGOT DA VARS

* linter fix

* linter fix 2

* Funny review part 1

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com>

* bundle update

* contra/funny review

* fixes CI probably

* CI fix

* cere mapping fix yipee

* screwdriver panel fixes

* improve forensic machine interactions

* improve open panel msg

* pollard review

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com>

* linter fix

* Apply suggestions from pope review

Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com>

* rebuild

* rebuild

* Detective Rework

---------

Signed-off-by: Silverplate <118299273+silverplatedelta@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Chuga <98280110+chuga-git@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
This commit is contained in:
Silverplate
2025-08-23 15:27:38 +00:00
committed by GitHub
co-authored by Luc Charlie Nolan PollardTheDragon PopeDaveThe3th Burzah Chuga Arthri Toastical
parent ff457fb613
commit bf750135d0
31 changed files with 859 additions and 128 deletions
+176
View File
@@ -80,3 +80,179 @@
else
to_chat(user, "[src] is empty.")
icon_state = "evidenceobj"
/obj/item/sample
name = "\improper Forensic sample"
icon = 'icons/obj/forensics/forensics.dmi'
w_class = WEIGHT_CLASS_TINY
var/list/evidence = list()
new_attack_chain = TRUE
/obj/item/sample/Initialize(mapload, atom/supplied)
. = ..()
if(supplied)
transfer_evidence(supplied)
name = "[initial(name)] ([supplied])"
/obj/item/sample/print/New(newloc, atom/supplied)
. = ..()
if(length(evidence))
icon_state = "fingerprint1"
/obj/item/sample/proc/transfer_evidence(atom/supplied)
if(length(supplied.suit_fibers))
evidence = supplied.suit_fibers.Copy()
supplied.suit_fibers.Cut()
/obj/item/sample/proc/merge_evidence(obj/item/sample/supplied, mob/user)
if(!length(supplied.evidence))
return FALSE
evidence |= supplied.evidence
name = "[initial(name)] (combined)"
to_chat(user, "<span class='notice'>You add [supplied] to [src].</span>")
return TRUE
/obj/item/sample/print/merge_evidence(obj/item/sample/supplied, mob/user)
if(!supplied || !length(supplied.evidence))
return FALSE
for(var/print in supplied.evidence)
if(evidence[print])
evidence[print] = stringmerge(evidence[print], supplied.evidence[print])
else
evidence[print] = supplied.evidence[print]
name = "[initial(name)] (combined)"
to_chat(user, "<span class='notice'>You overlay [src] and [supplied], combining the print records.</span>")
return TRUE
/obj/item/sample/item_interaction(mob/living/user, obj/item/used, list/modifiers)
if(istype(used, src.type))
user.unequip(used)
if(merge_evidence(used, user))
qdel(used)
return ITEM_INTERACT_COMPLETE
return ..()
/obj/item/sample/print
name = "fingerprint card"
desc = "Preserves fingerprints."
icon = 'icons/obj/card.dmi'
icon_state = "fingerprint0"
item_state = "paper"
/// boolean variable, indicates if print card is in the used state
var/used
/obj/item/sample/print/update_icon_state()
. = ..()
icon_state = "fingerprint0"
if(used)
icon_state = "fingerprint1"
/obj/item/sample/print/activate_self(mob/user)
if(..() || length(evidence) || !ishuman(user))
return FINISH_ATTACK
var/mob/living/carbon/human/H = user
if(H.gloves)
to_chat(user, "<span class='warning'>Take [H.gloves] off first.</span>")
return FINISH_ATTACK
to_chat(user, "<span class='notice'>You press your fingertips firmly against the card.</span>")
var/fullprint = H.get_full_print()
evidence[fullprint] = fullprint
name = "[initial(name)] ([H])"
used = TRUE
update_icon(UPDATE_ICON_STATE)
/obj/item/sample/print/interact_with_atom(atom/target, mob/living/user, list/modifiers)
var/mob/living/carbon/human/H = target
if(user.zone_selected == "r_hand" || user.zone_selected == "l_hand")
if(!ishuman(target))
return ..()
if(length(evidence))
return ITEM_INTERACT_COMPLETE
if(H.gloves)
to_chat(user, "<span class='warning'>[H] is wearing gloves.</span>")
return ITEM_INTERACT_COMPLETE
if(user != H && H.stat == CONSCIOUS && !H.restrained())
user.visible_message("<span class='danger'>[user] tried to fingerprint [H], but he resists.</span>")
return ITEM_INTERACT_COMPLETE
var/has_hand = (H.has_organ("r_hand") || H.has_organ("l_hand"))
if(!has_hand)
to_chat(user, "<span class='warning'>[H] has no hands!</span>")
return ITEM_INTERACT_COMPLETE
if(!do_after(user, 2 SECONDS, target = H))
return ITEM_INTERACT_COMPLETE
user.visible_message("<span class='notice'>[user] makes a copy of [H]'s fingerprints'.</span>")
var/fullprint = H.get_full_print()
evidence[fullprint] = fullprint
transfer_evidence(src)
name = "[initial(name)] ([H])"
used = TRUE
update_appearance(UPDATE_ICON_STATE)
return ITEM_INTERACT_COMPLETE
else
to_chat(user, "<span class='warning'>You need to target [H]'s hands to obtain fingerprints!'.</span>")
return ITEM_INTERACT_COMPLETE
/obj/item/sample/print/transfer_evidence(atom/supplied)
if(length(supplied.fingerprints))
for(var/print in supplied.fingerprints)
evidence[print] = supplied.fingerprints[print]
supplied.fingerprints.Cut()
/obj/item/sample/fibers
name = "fiber bag"
desc = "Used to store fiber evidence for forensic examianation."
icon_state = "fiberbag"
/obj/item/forensics
icon = 'icons/obj/forensics/forensics.dmi'
w_class = WEIGHT_CLASS_TINY
new_attack_chain = TRUE
/obj/item/forensics/sample_kit
name = "fiber collection kit"
desc = "A magnifying glass and pair of tweezers. Used to lift fabric fibers from crime scene objects. Use on harm intent to collect samples without disturbing the scene."
icon_state = "m_glass"
w_class = WEIGHT_CLASS_SMALL
/// naming for individual evidence items
var/evidence_type = "fibers"
var/evidence_path = /obj/item/sample/fibers
/obj/item/forensics/sample_kit/proc/can_take_sample(mob/user, atom/supplied)
return length(supplied.suit_fibers)
/obj/item/forensics/sample_kit/proc/take_sample(mob/user, atom/supplied)
var/obj/item/sample/S = new evidence_path(get_turf(user))
S.transfer_evidence(supplied)
to_chat(user, "<span class='notice'>You move [S.evidence.len] [S.evidence.len > 1 ? "[evidence_type]s" : "[evidence_type]"] into [S].</span>")
/obj/item/forensics/sample_kit/interact_with_atom(atom/target, mob/living/user, list/modifiers)
if(user.a_intent != INTENT_HARM)
return ..()
if(can_take_sample(user, target))
take_sample(user, target)
else
to_chat(user, "<span class='warning'>You cannot find [evidence_type] on [target].</span>")
return ITEM_INTERACT_COMPLETE
/obj/item/forensics/sample_kit/MouseDrop(atom/over)
if(ismob(src.loc))
interact_with_atom(over, loc)
/obj/item/forensics/sample_kit/powder
name = "fingerprint powder"
desc = "A jar of aluminum powder and a specialized brush. Use on harm intent to collect samples without leaving additional prints."
icon_state = "dust"
evidence_type = "prints"
evidence_path = /obj/item/sample/print
/obj/item/forensics/sample_kit/powder/can_take_sample(mob/user, atom/supplied)
return length(supplied.fingerprints)
@@ -0,0 +1,62 @@
// Boxes
/obj/item/storage/box/swabs
name = "box of forensic swabs"
desc = "A sterile box full of forensic swabs, used to acquire DNA samples and test for lingering weapon residue."
icon_state = "sec_box"
/obj/item/storage/box/swabs/populate_contents()
..()
new /obj/item/forensics/swab(src)
new /obj/item/forensics/swab(src)
new /obj/item/forensics/swab(src)
new /obj/item/forensics/swab(src)
new /obj/item/forensics/swab(src)
new /obj/item/forensics/swab(src)
/obj/item/storage/box/fingerprints
name = "box of fingerprint cards"
desc = "A sealed box full of fingerprint cards, used to acquire print sets from humanoids."
icon_state = "id_prisoner_box"
/obj/item/storage/box/fingerprints/populate_contents()
..()
new /obj/item/sample/print(src)
new /obj/item/sample/print(src)
new /obj/item/sample/print(src)
new /obj/item/sample/print(src)
new /obj/item/sample/print(src)
new /obj/item/sample/print(src)
// Crime scene kit
/obj/item/storage/briefcase/crimekit
name = "crime scene kit"
desc = "A stainless-steel case containing everything a detective could need. It's quite heavy."
icon = 'icons/obj/forensics/forensics.dmi'
icon_state = "case"
lefthand_file = 'icons/obj/forensics/items_lefthand.dmi'
righthand_file = 'icons/obj/forensics/items_righthand.dmi'
item_state = "case"
/obj/item/storage/briefcase/crimekit/populate_contents()
..()
new /obj/item/storage/box/swabs(src)
new /obj/item/storage/box/fingerprints(src)
new /obj/item/forensics/sample_kit(src)
new /obj/item/forensics/sample_kit/powder(src)
new /obj/item/storage/csi_markers(src)
/obj/item/storage/csi_markers
name = "crime scene markers box"
desc = "A cardboard box full of crime scene marker cards."
icon = 'icons/obj/boxes.dmi'
icon_state = "sec_box"
w_class = WEIGHT_CLASS_TINY
/obj/item/storage/csi_markers/populate_contents()
new /obj/item/csi_marker/n1(src)
new /obj/item/csi_marker/n2(src)
new /obj/item/csi_marker/n3(src)
new /obj/item/csi_marker/n4(src)
new /obj/item/csi_marker/n5(src)
new /obj/item/csi_marker/n6(src)
new /obj/item/csi_marker/n7(src)
@@ -0,0 +1,289 @@
// DNA machine
/obj/machinery/dnaforensics
name = "\improper DNA analyzer"
desc = "A high-tech machine that is designed to sequence DNA samples."
icon = 'icons/obj/forensics/forensics.dmi'
icon_state = "dna-open"
anchored = TRUE
density = TRUE
var/obj/item/forensics/swab = null
/// is currently scanning
var/scanning = FALSE
/// Global number of reports ran from that machine type
var/report_num = FALSE
/obj/machinery/dnaforensics/Initialize(mapload)
. = ..()
component_parts = list()
component_parts += new /obj/item/circuitboard/dnaforensics(null)
component_parts += new /obj/item/stock_parts/micro_laser(null)
component_parts += new /obj/item/stock_parts/manipulator(null)
component_parts += new /obj/item/stock_parts/micro_laser(null)
RefreshParts()
/obj/machinery/dnaforensics/examine(mob/user)
. = ..()
. += "<span class='notice'><b>Click while holding a sample</b> to insert a sample.</span>"
. += "<span class='notice'><b>Alt-Click</b> to eject the current sample.</span>"
. += "<span class='notice'><b>Click with an empty hand</b> to analyze the current sample.</span>"
/obj/machinery/dnaforensics/item_interaction(mob/living/user, obj/item/used, list/modifiers)
if(!istype(used, /obj/item/forensics))
return ..()
if(panel_open)
to_chat(user, "<span class='warning'>You must close the panel!</span>")
return ITEM_INTERACT_COMPLETE
if(swab)
to_chat(user, "<span class='warning'>There is already a sample inside the scanner.</span>")
return ITEM_INTERACT_COMPLETE
if(istype(used, /obj/item/forensics/swab))
to_chat(user, "<span class='notice'>You insert [used] into [src].</span>")
user.unequip(used)
used.forceMove(src)
swab = used
update_icon()
else
to_chat(user, "<span class='notice'>This is not a compatible sample!</span>")
return ITEM_INTERACT_COMPLETE
/obj/machinery/dnaforensics/attack_hand(mob/user)
if(!swab)
to_chat(user, "<span class='warning'>The scanner is empty!</span>")
return
scanning = TRUE
update_appearance(UPDATE_ICON)
to_chat(user, "<span class='notice'>The scanner begins to hum as you analyze [swab].</span>")
if(!do_after(user, 2.5 SECONDS, src) || QDELETED(swab))
to_chat(user, "<span class='notice'>You have stopped analyzing [swab || "the swab"].</span>")
scanning = FALSE
update_appearance(UPDATE_ICON)
return
to_chat(user, "<span class='notice'>Printing report...</span>")
var/obj/item/paper/report = new(get_turf(src))
report.stamped = list(/obj/item/stamp)
report_num++
var/obj/item/forensics/swab/bloodswab = swab
report.name = ("DNA scanner report no. [++report_num]: [bloodswab.name]")
// dna data itself
var/data = "No analysis data available."
if(!isnull(bloodswab.dna))
data = "Spectrometric analysis on the provided sample determined the presence of DNA. DNA String(s) found: [length(bloodswab.dna)].<br><br>"
for(var/blood in bloodswab.dna)
data += "<span class='notice'>Blood type: [bloodswab.dna[blood]]<br>\nDNA: [blood]<br><br></span>"
else
data += "\nNo DNA found.<br>"
report.info = "<b>Report number: [report_num]</b><br>"
report.info += "<b>\nAnalyzed object:</b><br>[bloodswab.name]<br>[bloodswab.desc]<br><br>" + data
report.forceMove(get_turf(src))
report.update_icon()
scanning = FALSE
update_appearance(UPDATE_ICON)
/obj/machinery/dnaforensics/proc/remove_sample(mob/living/remover)
if(!istype(remover) || HAS_TRAIT(remover, TRAIT_HANDS_BLOCKED) || !Adjacent(remover))
return
if(!swab)
to_chat(remover, "<span class='warning'>There is no sample inside the scanner!</span>")
return
to_chat(remover, "<span class='notice'>You remove [swab] from the scanner.</span>")
swab.forceMove(get_turf(src))
remover.put_in_hands(swab)
swab = null
update_appearance(UPDATE_ICON_STATE)
/obj/machinery/dnaforensics/AltClick()
remove_sample(usr)
/obj/machinery/dnaforensics/MouseDrop(atom/other)
if(usr == other)
remove_sample(usr)
return
return ..()
/obj/machinery/dnaforensics/update_icon_state()
if(scanning)
icon_state = "dna-working"
else if(swab)
icon_state = "dna-closed"
else
icon_state = "dna-open"
/obj/machinery/dnaforensics/screwdriver_act(mob/user, obj/item/I)
if(swab)
return
. = TRUE
default_deconstruction_screwdriver(user, "dna-open-unpowered", "dna-open", I)
/obj/machinery/dnaforensics/wrench_act(mob/user, obj/item/I)
. = TRUE
default_unfasten_wrench(user, I)
/obj/machinery/dnaforensics/crowbar_act(mob/user, obj/item/I)
if(swab)
return
. = TRUE
default_deconstruction_crowbar(user, I)
// Microscope code itself
/obj/machinery/microscope
name = "microscope"
desc = "A microscope capable of magnifying images up to 3000 times."
icon = 'icons/obj/forensics/forensics.dmi'
icon_state = "microscope"
anchored = TRUE
density = TRUE
var/obj/item/sample = null
var/report_num = 0
var/fingerprint_complete = 6
/obj/machinery/microscope/Initialize(mapload)
. = ..()
component_parts = list()
component_parts += new /obj/item/circuitboard/microscope(null)
component_parts += new /obj/item/stock_parts/micro_laser(null)
component_parts += new /obj/item/stack/sheet/glass(null)
RefreshParts()
/obj/machinery/microscope/examine(mob/user)
. = ..()
. += "<span class='notice'><b>Click while holding a sample</b> to insert a sample.</span>"
. += "<span class='notice'><b>Alt-Click</b> to eject the current sample.</span>"
. += "<span class='notice'><b>Click with an empty hand</b> to study the current sample.</span>"
/obj/machinery/microscope/item_interaction(mob/living/user, obj/item/used, list/modifiers)
if(!istype(used, /obj/item/forensics/swab) && !istype(used, /obj/item/sample))
return ..()
if(panel_open)
to_chat(user, "<span class='warning'>You must close the panel!</span>")
return ITEM_INTERACT_COMPLETE
if(sample)
to_chat(user, "<span class='warning'>There is already a sample in the microscope!</span>")
return ITEM_INTERACT_COMPLETE
if(istype(used, /obj/item/forensics/swab)|| istype(used, /obj/item/sample/fibers) || istype(used, /obj/item/sample/print))
add_fingerprint(user)
to_chat(user, "<span class='notice'>You insert [used] into the microscope.</span>")
user.unequip(used)
used.forceMove(src)
sample = used
update_appearance(UPDATE_ICON_STATE)
return ITEM_INTERACT_COMPLETE
/obj/machinery/microscope/attack_hand(mob/user)
if(!sample)
to_chat(user, "<span class='warning'>There is no sample in the microscope to study.</span>")
return
add_fingerprint(user)
to_chat(user, "<span class='notice'>The microscope buzzes as you study [sample].</span>")
if(!do_after(user, 2.5 SECONDS, src) || !sample)
to_chat(user, "<span class='notice'>You stop studying [sample].</span>")
return
to_chat(user, "<span class='notice'>Printing Report...</span>")
var/obj/item/paper/report = new(get_turf(src))
report.stamped = list(/obj/item/stamp)
report_num++
if(istype(sample, /obj/item/forensics/swab))
var/obj/item/forensics/swab/swab = sample
report.name = ("Forensic report no. [++report_num]: [swab.name]")
report.info = "<b>Report number: [report_num]</b><br>"
report.info += "<b>Analyzed object:</b><br>[swab.name]<br><br>"
if(swab.gsr)
report.info += "Gunpowder residue found. Caliber: [swab.gsr]."
else
report.info += "Powder residue from the bullet was not found."
else if(istype(sample, /obj/item/sample/fibers))
var/obj/item/sample/fibers/fibers = sample
report.name = ("Report on fiber sample no. [++report_num]: [fibers.name]")
report.info = "<b>Report number: [report_num]</b><br>"
report.info += "<b>Analyzed object:</b><br>[fibers.name]<br><br>"
if(fibers.evidence)
report.info += "Molecular analysis on the provided sample determined the presence of the following unique fiber strands:<br><br>"
for(var/fiber in fibers.evidence)
report.info += "<span class='notice'>Most Likely Match: [fiber]<br><br></span>"
else
report.info += "No fibers found."
else if(istype(sample, /obj/item/sample/print))
report.name = ("Fingerprint Analysis Report No. [report_num]: [sample.name]")
report.info = "<b>Report number: [report_num]</b><br>"
report.info += "<b>Fingerprint Analysis Report No. [report_num]</b>: [sample.name]<br>"
var/obj/item/sample/print/card = sample
if(card.evidence && card.evidence.len)
report.info += "<br>Surface analysis identified the following unique fingerprints:<br><br>"
for(var/prints in card.evidence)
report.info += "<span class='notice'>Fingerprint: </span>"
if(!is_complete_print(prints))
report.info += "INCOMPLETE PRINT"
else
report.info += "[prints]"
report.info += "<br>"
else
report.info += "No analysis information available."
if(report)
report.update_icon()
if(report.info)
to_chat(user, report.info)
return
/obj/machinery/microscope/proc/remove_sample(mob/living/remover)
if(!istype(remover) || remover.incapacitated() || !Adjacent(remover))
return
if(!sample)
to_chat(remover, "<span class='warning'>There is no sample inside the microscope!</span>")
return
to_chat(remover, "<span class='notice'>you removed [sample] from the microscope.</span>")
sample.forceMove(get_turf(src))
remover.put_in_hands(sample)
sample = null
update_appearance(UPDATE_ICON_STATE)
/obj/machinery/microscope/proc/is_complete_print(print)
return stringpercent(print) <= fingerprint_complete
/obj/machinery/microscope/AltClick()
remove_sample(usr)
/obj/machinery/microscope/MouseDrop(atom/other)
if(usr == other)
remove_sample(usr)
else
return ..()
/obj/machinery/microscope/update_icon_state()
icon_state = "microscope"
if(sample)
icon_state += "slide"
/obj/machinery/microscope/screwdriver_act(mob/user, obj/item/I)
if(sample)
return
. = TRUE
default_deconstruction_screwdriver(user, "microscope_off", "microscope", I)
/obj/machinery/microscope/wrench_act(mob/user, obj/item/I)
. = TRUE
default_unfasten_wrench(user, I)
/obj/machinery/microscope/crowbar_act(mob/user, obj/item/I)
if(sample)
return
. = TRUE
default_deconstruction_crowbar(user, I)
@@ -0,0 +1,35 @@
/obj/item/csi_marker
name = "crime scene marker"
desc = "Plastic cards used to mark points of interests on the scene. Just like in the holoshows!"
icon = 'icons/obj/forensics/forensics.dmi'
icon_state = "card1"
w_class = WEIGHT_CLASS_TINY
/// Used for the number on the marker
var/number
/obj/item/csi_marker/n1
number = 1
/obj/item/csi_marker/n2
number = 2
icon_state = "card2"
/obj/item/csi_marker/n3
number = 3
icon_state = "card3"
/obj/item/csi_marker/n4
number = 4
icon_state = "card4"
/obj/item/csi_marker/n5
number = 5
icon_state = "card5"
/obj/item/csi_marker/n6
number = 6
icon_state = "card6"
/obj/item/csi_marker/n7
number = 7
icon_state = "card7"
+102
View File
@@ -0,0 +1,102 @@
/obj/item/forensics/swab
name = "sample collection kit"
desc = "A sterile cotton swab and test tube for collecting samples."
icon_state = "swab"
/// currently in machine
var/dispenser = FALSE
/// gunshot residue data
var/gsr = FALSE
/// DNA sample data
var/list/dna
/// boolean, used or not
var/used
/obj/item/forensics/swab/proc/is_used()
return used
/obj/item/forensics/swab/interact_with_atom(atom/target, mob/living/user, list/modifiers)
if(isstorage(target)) // Storage handling. Maybe add an intent check?
return ..()
if(is_used())
to_chat(user, "<span class='warning'>This sample kit is already used.</span>")
return ITEM_INTERACT_COMPLETE
add_fingerprint(user)
in_use = TRUE
to_chat(user, "<span class='notice'>You start collecting evidence...</span>")
if(do_after(user, 2 SECONDS, target = user))
var/list/choices = list()
var/list/found_blood = list()
// This is utterly hateful, yes, but so is blood_DNA. - Chuga
if(issimulatedturf(target))
for(var/obj/effect/decal/cleanable/C in target.contents)
if(istype(C, /obj/effect/decal/cleanable/blood) || istype(C, /obj/effect/decal/cleanable/trail_holder))
found_blood |= C.blood_DNA
else if(isliving(target))
var/mob/living/L = target
found_blood |= L.get_blood_dna_list()
else
if(target.blood_DNA)
found_blood |= target.blood_DNA
if(length(found_blood))
choices |= "Blood"
if(istype(target, /obj/item/clothing/gloves))
choices |= "Gunpowder particles"
var/choice
if(!length(choices))
to_chat(user, "<span class='warning'>There is no evidence on [target].</span>")
in_use = FALSE
return ITEM_INTERACT_COMPLETE
else if(length(choices) == 1)
choice = choices[1]
else
choice = tgui_input_list(user, "What evidence are you looking for?", "Collection of evidence", choices)
if(!choice)
in_use = FALSE
return ITEM_INTERACT_COMPLETE
var/sample_type
var/target_dna
var/target_gsr
if(choice == "Blood")
target_dna = found_blood
sample_type = "blood"
else if(choice == "Gunpowder particles")
var/obj/item/clothing/B = target
if(!istype(B) || !B.gunshot_residue)
to_chat(user, "<span class='warning'>There is not a hint of gunpowder on [target].</span>")
in_use = FALSE
return ITEM_INTERACT_COMPLETE
target_gsr = B.gunshot_residue
sample_type = "powder"
if(sample_type)
user.visible_message(
"<span class='notice'>[user] takes a swab from [target] for analysis.</span>",
"<span class='notice'>You take a swab from [target] for analysis.</span>")
if(!dispenser)
dna = target_dna
gsr = target_gsr
set_used(sample_type, target)
else
var/obj/item/forensics/swab/S = new(get_turf(user))
S.dna = target_dna
S.gsr = target_gsr
S.set_used(sample_type, target)
in_use = FALSE
return ITEM_INTERACT_COMPLETE
/obj/item/forensics/swab/proc/set_used(sample_str, atom/source)
name = "[initial(name)] ([sample_str] - [source])"
desc = "[initial(desc)] The label on the bottle reads: 'Sample [sample_str] - [source].'."
icon_state = "swab_used"
used = TRUE
/obj/item/forensics/swab/cyborg
dispenser = TRUE