Adds New Medical Berets (#31683)

* Resprites current doctor beret and adds new ones

* Updates species' beret.dmi

* Updates species' beret.dmi, again

* Fixes a misnamed beret, adds obj sprites

* Makes the new berets accessible in-game

* Updates a map file to use the correct beret name

* Add desc to psych berets + small tweaks to code

* Lets other med roles use the MD beret

* Fixes species sprites

* Remove an additional blank line

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: serapher <126386932+Uno657@users.noreply.github.com>

---------

Signed-off-by: serapher <126386932+Uno657@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
This commit is contained in:
serapher
2026-04-02 04:46:03 +00:00
committed by GitHub
co-authored by PollardTheDragon
parent a7971e4af9
commit bf974ec3ab
8 changed files with 223 additions and 10 deletions
@@ -336,16 +336,82 @@
path = /obj/item/clothing/head/beret/rd
allowed_roles = list("Research Director")
/datum/gear/hat/beret_job/med
display_name = "Beret, medical"
/datum/gear/hat/beret_job/md
display_name = "Beret, doctor"
path = /obj/item/clothing/head/beret/med
allowed_roles = list("Chief Medical Officer", "Medical Doctor" , "Virologist", "Coroner", "Paramedic")
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Coroner", "Psychologist", "Virologist")
/datum/gear/hat/beret_job/md_alt
display_name = "Beret, doctor corporate"
path = /obj/item/clothing/head/beret/med_alt
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Coroner", "Psychologist", "Virologist")
/datum/gear/hat/beret_job/para
display_name = "Beret, EMT"
path = /obj/item/clothing/head/beret/paramedic
allowed_roles = list("Chief Medical Officer", "Paramedic")
/datum/gear/hat/beret_job/chem
display_name = "Beret, chemist"
path = /obj/item/clothing/head/beret/chem
allowed_roles = list("Chief Medical Officer", "Chemist")
/datum/gear/hat/beret_job/chem_alt
display_name = "Beret, chemist corporate"
path = /obj/item/clothing/head/beret/chem_alt
allowed_roles = list("Chief Medical Officer", "Chemist")
/datum/gear/hat/beret_job/chem_orange
display_name = "Beret, chemist orange"
path = /obj/item/clothing/head/beret/chem_orange
allowed_roles = list("Chief Medical Officer", "Chemist")
/datum/gear/hat/beret_job/coroner
display_name = "Beret, coroner"
path = /obj/item/clothing/head/beret/coroner
allowed_roles = list("Chief Medical Officer", "Coroner")
/datum/gear/hat/beret_job/coroner_alt
display_name = "Beret, coroner corporate"
path = /obj/item/clothing/head/beret/coroner_alt
allowed_roles = list("Chief Medical Officer", "Coroner")
/datum/gear/hat/beret_job/coroner_black
display_name = "Beret, coroner black"
path = /obj/item/clothing/head/beret/coroner_black
allowed_roles = list("Chief Medical Officer", "Coroner")
/datum/gear/hat/beret_job/psych
display_name = "Beret, psychologist"
path = /obj/item/clothing/head/beret/psych
allowed_roles = list("Chief Medical Officer", "Psychologist")
/datum/gear/hat/beret_job/psych_alt
display_name = "Beret, psychologist corporate"
path = /obj/item/clothing/head/beret/psych_alt
allowed_roles = list("Chief Medical Officer", "Psychologist")
/datum/gear/hat/beret_job/psych_teal
display_name = "Beret, psychologist teal"
path = /obj/item/clothing/head/beret/psych_teal
allowed_roles = list("Chief Medical Officer", "Psychologist")
/datum/gear/hat/beret_job/viro
display_name = "Beret, virologist"
path = /obj/item/clothing/head/beret/viro
allowed_roles = list("Virologist")
/datum/gear/hat/beret_job/viro_alt
display_name = "Beret, virologist corporate"
path = /obj/item/clothing/head/beret/viro_alt
allowed_roles = list("Virologist")
/datum/gear/hat/beret_job/viro_green
display_name = "Beret, virologist green"
path = /obj/item/clothing/head/beret/viro_green
allowed_roles = list("Virologist")
/datum/gear/hat/beret_job/cmo
display_name = "Beret, chief medical officer"
path = /obj/item/clothing/head/beret/cmo