merge conflict fix, reset map

This commit is contained in:
Kyep
2019-01-07 16:37:07 -08:00
90 changed files with 2022 additions and 1917 deletions
+6 -6
View File
@@ -7,6 +7,12 @@
opacity = 0
density = 1
unacidable = 1
var/lifetime = 30 SECONDS
/obj/effect/forcefield/New()
..()
if(lifetime)
QDEL_IN(src, lifetime)
/obj/effect/forcefield/CanAtmosPass(turf/T)
return !density
@@ -29,12 +35,6 @@
icon_state = "empty"
name = "invisible wall"
desc = "You have a bad feeling about this."
var/lifetime = 30 SECONDS
/obj/effect/forcefield/mime/New()
..()
if(lifetime)
QDEL_IN(src, lifetime)
/obj/effect/forcefield/mime/advanced
name = "invisible blockade"
@@ -98,6 +98,7 @@
/obj/item/poster/random_contraband = 10,
/obj/item/crowbar = 10,
/obj/item/crowbar/red = 10,
/obj/item/restraints/handcuffs/toy = 5,
/obj/item/extinguisher = 90,
//obj/item/gun/projectile/revolver/russian = 1, //disabled until lootdrop is a proper world proc.
/obj/item/hand_labeler = 10,
@@ -152,7 +153,8 @@
/obj/item/toy/cards/deck/syndicate = 2,
/obj/item/storage/secure/briefcase/syndie = 2,
/obj/item/storage/fancy/cigarettes/cigpack_syndicate = 2,
"" = 70
/obj/item/storage/pill_bottle/fakedeath = 2,
"" = 68
)
/obj/effect/spawner/lootdrop/crate_spawner // for ruins