diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 36fa45f99d5..12d038aa1e5 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -178,11 +178,6 @@ Airlock index -> wire color are { 9, 4, 6, 7, 5, 8, 1, 2, 3 }. doortype = 15 glass = 1 -/obj/machinery/door/airlock/mining - name = "Mining Airlock" - icon = 'Doormining.dmi' - doortype = 18 - glass_security name = "Maintenance Hatch" diff --git a/code/game/objects/door_assembly.dm b/code/game/objects/door_assembly.dm index 7d3db50d907..22d53ef572a 100644 --- a/code/game/objects/door_assembly.dm +++ b/code/game/objects/door_assembly.dm @@ -69,15 +69,6 @@ obj/structure/door_assembly glass = 1 icon_state = "door_as_geng1" - door_assembly_min - name = "Mining Airlock Assembly" - icon_state = "door_as_min1" - airlock_type = /obj/machinery/door/airlock/mining - anchored = 1 - density = 1 - state = 1 - glass = 0 - door_assembly_med name = "Medical Airlock Assembly" icon_state = "door_as_med1"