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Fix #3259 in an annoying way
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@@ -276,6 +276,9 @@
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var/area/A = get_area(cult_mind.current )
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if ( is_type_in_list(A, centcom_areas))
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acolytes_survived++
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else if(A == shuttle_master.emergency.areaInstance && shuttle_master.emergency.mode >= SHUTTLE_ESCAPE) //snowflaked into objectives because shitty bay shuttles had areas to auto-determine this
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acolytes_survived++
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if(acolytes_survived>=acolytes_needed)
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return 0
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else
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@@ -300,6 +300,8 @@ proc/issyndicate(mob/living/M as mob)
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for(var/obj/item/weapon/disk/nuclear/D in world)
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var/disk_area = get_area(D)
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if(!is_type_in_list(disk_area, centcom_areas))
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if(disk_area == shuttle_master.emergency.areaInstance && shuttle_master.emergency.mode >= SHUTTLE_ESCAPE) //snowflaked into objectives because shitty bay shuttles had areas to auto-determine this
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break
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disk_rescued = 0
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break
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var/crew_evacuated = (shuttle_master.emergency.mode >= SHUTTLE_ESCAPE)
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