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BS Revolver Fluff
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@@ -1,11 +1,11 @@
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/obj/item/weapon/gun/energy/blueshield
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name = "asset protection energy gun"
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desc = "A sidearm designed for use by Blueshields after failed attempts at a less-lethal ballistic option. Can be toggled between stun and kill."
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name = "advanced stun revolver"
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desc = "An advanced stun revolver with the capacity to shoot both electrodes and lasers."
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icon_state = "bsgun_stun"
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item_state = "gun"
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modifystate = "bsgun_stun"
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force = 7
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fire_sound = 'sound/weapons/Taser.ogg'
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fire_sound = 'sound/weapons/gunshot.ogg'
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charge_cost = 2000
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projectile_type = "/obj/item/projectile/energy/electrode"
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fire_delay = 15
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@@ -29,7 +29,7 @@
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fire_delay = 15
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projectile_type = "/obj/item/projectile/energy/electrode"
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fire_sound = 'sound/weapons/Taser.ogg'
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fire_sound = 'sound/weapons/gunshot.ogg'
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modifystate = "bsgun_stun"
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user << "<span class = 'info'>You adjust [src.name] to the stun setting.</span>"
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