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https://github.com/ParadiseSS13/Paradise.git
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Toggle-Deny-Shuttle, can build fire alarms, atmos alarms, intercoms, status displays, and light switches
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@@ -339,6 +339,42 @@ datum
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materials = list("$glass" = 2000, "acid" = 20)
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build_path = "/obj/item/weapon/circuitboard/mining"
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firealarm
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name = "Circuit Design (Fire Alarm)"
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desc = "Allows for the construction of circuit boards used to build fire alarms."
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id = "firealarm"
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req_tech = list("engineering" = 2)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "acid" = 20)
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build_path = "/obj/item/weapon/circuitboard/firealarm"
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alarm
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name = "Circuit Design (Atmospheric Alarm)"
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desc = "Allows for the construction of circuit boards used to build atmos alarms."
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id = "alarm"
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req_tech = list("engineering" = 2, "programming" = 2)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "acid" = 20)
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build_path = "/obj/item/weapon/circuitboard/alarm"
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status_display
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name = "Circuit Design (Status Display)"
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desc = "Allows for the construction of circuit boards used to build status displays."
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id = "status_display"
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req_tech = list("engineering" = 2, "programming" = 2)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "acid" = 20)
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build_path = "/obj/item/weapon/circuitboard/status_display"
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light_switch
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name = "Circuit Design (Light Switch)"
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desc = "Allows for the construction of circuit boards used to build light switches."
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id = "status_display"
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req_tech = list("engineering" = 2)
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build_type = IMPRINTER
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materials = list("$glass" = 2000, "acid" = 20)
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build_path = "/obj/item/weapon/circuitboard/light_switch"
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///////////////////////////////////
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//////////AI Module Disks//////////
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///////////////////////////////////
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@@ -1104,7 +1140,7 @@ datum
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req_tech = list("combat" = 4, "materials" = 5, "engineering" = 3, "biotech" = 4, "syndicate" = 3)
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build_type = PROTOLATHE
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materials = list("$metal" = 5000, "$glass" = 1000, "$uranium" = 1000, "$silver" = 1000)
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build_path = "/obj/item/weapon/gun/energy/largecrossbow"
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build_path = "/obj/item/weapon/gun/energy/crossbow/largecrossbow"
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temp_gun
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name = "Temperature Gun"
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