sprite updates

This commit is contained in:
Fox McCloud
2019-09-08 03:25:40 -04:00
parent 4162226cb1
commit c0581b48e5
6 changed files with 38 additions and 6 deletions
@@ -30,11 +30,11 @@ Difficulty: Medium
maxHealth = 2500
attacktext = "chomps"
attack_sound = 'sound/misc/demon_attack1.ogg'
icon = 'icons/mob/lavaland/64x64megafauna.dmi'
icon_state = "dragon"
icon_living = "dragon"
icon_dead = "dragon_dead"
friendly = "stares down"
icon = 'icons/mob/lavaland/dragon.dmi'
speak_emote = list("roars")
armour_penetration = 40
melee_damage_lower = 40
@@ -275,11 +275,43 @@
stat_attack = DEAD
can_infest_dead = TRUE
/obj/item/legion_skull
name = "legion's head"
desc = "The once living, now empty eyes of the former human's skull cut deep into your soul."
icon = 'icons/obj/mining.dmi'
icon_state = "skull"
//Legion that spawns Legions
/mob/living/simple_animal/hostile/big_legion
name = "legion"
desc = "One of many."
icon = 'icons/mob/lavaland/64x64megafauna.dmi'
icon_state = "legion"
icon_living = "legion"
icon_dead = "legion"
health = 450
maxHealth = 450
melee_damage_lower = 20
melee_damage_upper = 20
anchored = FALSE
AIStatus = AI_ON
stop_automated_movement = FALSE
wander = TRUE
maxbodytemp = INFINITY
layer = MOB_LAYER
del_on_death = TRUE
sentience_type = SENTIENCE_BOSS
attack_sound = 'sound/misc/demon_attack1.ogg'
loot = list(/obj/item/organ/internal/regenerative_core/legion = 3, /obj/effect/mob_spawn/human/corpse/damaged/legioninfested = 5)
move_to_delay = 14
vision_range = 5
aggro_vision_range = 9
speed = 3
faction = list("mining")
weather_immunities = list("lava","ash")
obj_damage = 30
environment_smash = ENVIRONMENT_SMASH_STRUCTURES
see_in_dark = 8
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
/mob/living/simple_animal/hostile/big_legion/Initialize(mapload)
.=..()
AddComponent(/datum/component/spawner, list(/mob/living/simple_animal/hostile/asteroid/hivelord/legion), 200, faction, "peels itself off from", 3)
//Tendril-spawned Legion remains, the charred skeletons of those whose bodies sank into laval or fell into chasms.
/obj/effect/mob_spawn/human/corpse/charredskeleton