diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 0756ba600ba..9520c13dac3 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -149,7 +149,7 @@ return 0 if(reagents.has_reagent("teslium")) shock_damage *= 1.5 //If the mob has teslium in their body, shocks are 50% more damaging! - take_overall_damage(0,shock_damage) + take_overall_damage(0,shock_damage, used_weapon = "Electrocution") //src.burn_skin(shock_damage) //src.adjustFireLoss(shock_damage) //burn_skin will do this for us //src.updatehealth()