From c0b4ff00c2671c0dba165949bb057f420363893a Mon Sep 17 00:00:00 2001 From: "vageyenaman@gmail.com" Date: Sun, 1 Jan 2012 21:19:37 +0000 Subject: [PATCH] Fix for Issue 276. Pregame music stops playing for AIs. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2893 316c924e-a436-60f5-8080-3fe189b3f50e --- code/modules/mob/new_player/new_player.dm | 1 - code/modules/mob/transform_procs.dm | 3 +++ 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index 3723a83269a..957235ecbf0 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -359,7 +359,6 @@ src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // MAD JAMS cant last forever yo - new_character.dna.ready_dna(new_character) if(mind) mind.transfer_to(new_character) diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index 7c49d288e27..05a5478d99b 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -53,6 +53,9 @@ return for(var/t in organs) del(t) + + if(client) + src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // stop the jams for AIs return ..() /mob/living/carbon/AIize()