From c0b6b24449148df2926b031ceff5e7b61d47e30f Mon Sep 17 00:00:00 2001 From: CRUNCH <143041327+Fordoxia@users.noreply.github.com> Date: Tue, 22 Apr 2025 12:45:31 +0100 Subject: [PATCH] Update robot_modules.dm (#28933) --- .../mob/living/silicon/robot/robot_modules.dm | 34 +++++++++---------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index f6be4e6dade..eccf45bb928 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -277,23 +277,23 @@ */ /obj/item/robot_module/proc/add_languages(mob/living/silicon/robot/R) //full set of languages - R.add_language("Galactic Common", 1) - R.add_language("Sol Common", 1) - R.add_language("Tradeband", 1) - R.add_language("Gutter", 0) - R.add_language("Zvezhan", 0) - R.add_language("Sinta'unathi", 0) - R.add_language("Siik'tajr", 0) - R.add_language("Canilunzt", 0) - R.add_language("Qurvolious", 0) - R.add_language("Vox-pidgin", 0) - R.add_language("Rootspeak", 0) - R.add_language("Trinary", 1) - R.add_language("Chittin", 0) - R.add_language("Bubblish", 0) - R.add_language("Orluum", 0) - R.add_language("Clownish", 0) - R.add_language("Tkachi", 0) + R.add_language("Galactic Common", TRUE) + R.add_language("Sol Common", TRUE) + R.add_language("Tradeband", TRUE) + R.add_language("Gutter", FALSE) + R.add_language("Zvezhan", TRUE) + R.add_language("Sinta'unathi", FALSE) + R.add_language("Siik'tajr", FALSE) + R.add_language("Canilunzt", FALSE) + R.add_language("Qurvolious", FALSE) + R.add_language("Vox-pidgin", FALSE) + R.add_language("Rootspeak", FALSE) + R.add_language("Trinary", TRUE) + R.add_language("Chittin", FALSE) + R.add_language("Bubblish", FALSE) + R.add_language("Orluum", FALSE) + R.add_language("Clownish", FALSE) + R.add_language("Tkachi", FALSE) ///Adds armor to a cyborg. Normaly resets it to 0 across the board, unless the module has an armor defined. /obj/item/robot_module/proc/add_armor(mob/living/silicon/robot/R)