Further Improves Attack Animations

This commit is contained in:
Fox McCloud
2018-05-17 19:48:03 -04:00
parent 541f2ef15e
commit c0d5655f4d
38 changed files with 172 additions and 132 deletions
+11
View File
@@ -64,6 +64,17 @@
#define THROWN_PROJECTILE_ATTACK 4
#define LEAP_ATTACK 5
//attack visual effects
#define ATTACK_EFFECT_PUNCH "punch"
#define ATTACK_EFFECT_KICK "kick"
#define ATTACK_EFFECT_SMASH "smash"
#define ATTACK_EFFECT_CLAW "claw"
#define ATTACK_EFFECT_DISARM "disarm"
#define ATTACK_EFFECT_BITE "bite"
#define ATTACK_EFFECT_MECHFIRE "mech_fire"
#define ATTACK_EFFECT_MECHTOXIN "mech_toxin"
#define ATTACK_EFFECT_BOOP "boop" //Honk
//Embedded objects
#define EMBEDDED_PAIN_CHANCE 15 //Chance for embedded objects to cause pain (damage user)
#define EMBEDDED_ITEM_FALLOUT 5 //Chance for embedded object to fall out (causing pain but removing the object)