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Further Improves Attack Animations
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@@ -204,7 +204,7 @@
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/obj/structure/foamedmetal/attack_hand(mob/user)
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user.changeNext_move(CLICK_CD_MELEE)
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user.do_attack_animation(src)
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user.do_attack_animation(src, ATTACK_EFFECT_PUNCH)
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if((HULK in user.mutations) || (prob(75 - metal*25)))
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user.visible_message("<span class='warning'>[user] smashes through \the [src].</span>", "<span class='notice'>You smash through \the [src].</span>")
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qdel(src)
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