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Fixed hopefully last respawn issues.
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@@ -99,20 +99,20 @@ Growing it to term with nothing injected will grab a ghost from the observers. *
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/obj/item/seeds/replicapod/proc/request_player()
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for(var/mob/O in respawnable_list)
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if(O.client)
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message_admins("Found client for nymph")
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// message_admins("Found client for nymph")
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if(O.client.prefs.be_special & BE_PLANT)
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message_admins("Questioning client for nymph")
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// message_admins("Questioning client for nymph")
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question(O.client)
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/obj/item/seeds/replicapod/proc/question(var/client/C)
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spawn(0)
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if(!C) return
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message_admins("Sending popup for nymph")
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// message_admins("Sending popup for nymph")
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var/response = alert(C, "Someone is harvesting a replica pod. Would you like to play as a Dionaea?", "Replica pod harvest", "Yes", "No", "Never for this round.")
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if(!C || ckey)
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return
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if(response == "Yes")
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message_admins("Transferring personality for nymph")
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// message_admins("Transferring personality for nymph")
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transfer_personality(C)
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else if (response == "Never for this round")
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C.prefs.be_special ^= BE_PLANT
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