diff --git a/code/datums/diseases/advance/symptoms/vision.dm b/code/datums/diseases/advance/symptoms/vision.dm index 473fefff86f..b5249e11740 100644 --- a/code/datums/diseases/advance/symptoms/vision.dm +++ b/code/datums/diseases/advance/symptoms/vision.dm @@ -28,25 +28,26 @@ Bonus /datum/symptom/visionloss/Activate(datum/disease/advance/A) ..() if(prob(SYMPTOM_ACTIVATION_PROB)) - var/mob/living/M = A.affected_mob + var/mob/living/carbon/M = A.affected_mob var/obj/item/organ/internal/eyes/eyes = M.get_int_organ(/obj/item/organ/internal/eyes) + if(!eyes) //NO EYES, NO PROBLEM! Rip out your eyes today to prevent future blindness! + return switch(A.stage) if(1, 2) to_chat(M, "Your eyes itch.") if(3, 4) to_chat(M, "Your eyes burn!") - M.SetEyeBlurry(20) + M.EyeBlurry(20) eyes.take_damage(1) else to_chat(M, "Your eyes burn horrificly!") - M.SetEyeBlurry(30) + M.EyeBlurry(30) eyes.take_damage(5) if(eyes.damage >= 10) M.BecomeNearsighted() if(prob(eyes.damage - 10 + 1)) if(M.BecomeBlind()) to_chat(M, "You go blind!") - return /*