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https://github.com/ParadiseSS13/Paradise.git
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Merge remote-tracking branch 'upstream/master' into fix-bundle-4
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@@ -33,11 +33,11 @@ LIGHTERS ARE IN LIGHTERS.DM
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var/list/list_reagents = list("nicotine" = 40)
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var/first_puff = TRUE // the first puff is a bit more reagents ingested
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/mask.dmi',
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"Unathi" = 'icons/mob/species/unathi/mask.dmi',
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"Tajaran" = 'icons/mob/species/tajaran/mask.dmi',
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"Vulpkanin" = 'icons/mob/species/vulpkanin/mask.dmi',
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"Grey" = 'icons/mob/species/grey/mask.dmi')
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"Vox" = 'icons/mob/clothing/species/vox/mask.dmi',
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"Unathi" = 'icons/mob/clothing/species/unathi/mask.dmi',
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"Tajaran" = 'icons/mob/clothing/species/tajaran/mask.dmi',
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"Vulpkanin" = 'icons/mob/clothing/species/vulpkanin/mask.dmi',
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"Grey" = 'icons/mob/clothing/species/grey/mask.dmi')
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/obj/item/clothing/mask/cigarette/New()
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@@ -13,7 +13,7 @@
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actions_types = list(/datum/action/item_action/toggle_paddles)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/back.dmi'
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"Vox" = 'icons/mob/clothing/species/vox/back.dmi'
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)
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var/paddles_on_defib = TRUE //if the paddles are on the defib (TRUE)
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@@ -18,9 +18,9 @@
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resistance_flags = NONE
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max_integrity = 300
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/back.dmi',
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"Vox Armalis" = 'icons/mob/species/armalis/back.dmi',
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"Grey" = 'icons/mob/species/grey/back.dmi'
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"Vox" = 'icons/mob/clothing/species/vox/back.dmi',
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"Vox Armalis" = 'icons/mob/clothing/species/armalis/back.dmi',
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"Grey" = 'icons/mob/clothing/species/grey/back.dmi'
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) //For Armalis anything but this and the nitrogen tank will use the default backpack icon.
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/obj/item/storage/backpack/attackby(obj/item/W as obj, mob/user as mob, params)
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@@ -584,3 +584,9 @@
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name = "emergency response team janitor backpack"
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desc = "A spacious backpack with lots of pockets, worn by janitorial members of a Nanotrasen Emergency Response Team."
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icon_state = "ert_janitor"
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//Solgov
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/obj/item/storage/backpack/ert/solgov
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name = "\improper TSF marine backpack"
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desc = "A spacious backpack with lots of pockets, worn by marines of the Trans-Solar Federation."
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icon_state = "ert_solgov"
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@@ -97,9 +97,8 @@
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"<span class='danger'>May the power of [deity_name] compel you to be healed!</span>")
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playsound(loc, "punch", 25, 1, -1)
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else
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if(!istype(H.head, /obj/item/clothing/head/helmet))
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M.adjustBrainLoss(10)
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to_chat(M, "<span class='warning'>You feel dumber.</span>")
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M.adjustBrainLoss(10)
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to_chat(M, "<span class='warning'>You feel dumber.</span>")
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H.visible_message("<span class='danger'>[user] beats [H == user ? "[user.p_them()]self" : "[H]"] over the head with [src]!</span>")
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playsound(src.loc, "punch", 25, 1, -1)
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else
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@@ -84,7 +84,7 @@
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/obj/item/storage/firstaid/toxin/Initialize(mapload)
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. = ..()
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icon_state = pick("antitoxin", "antitoxfirstaid", "antitoxfirstaid2", "antitoxfirstaid3")
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icon_state = pick("antitoxin", "antitoxfirstaid", "antitoxfirstaid2")
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/obj/item/storage/firstaid/toxin/populate_contents()
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for(var/I in 1 to 3)
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@@ -309,3 +309,24 @@ To apply, hold the injector a short distance away from the outer thigh before ap
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new /obj/item/reagent_containers/syringe/capulettium_plus(src)
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new /obj/item/reagent_containers/syringe/sarin(src)
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new /obj/item/reagent_containers/syringe/pancuronium(src)
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/obj/item/storage/box/syndie_kit/nuke
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name = "box" //Bit of stealth, since you spawn with it
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desc = "It's just an ordinary box."
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icon_state = "box"
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/obj/item/storage/box/syndie_kit/nuke/populate_contents()
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new /obj/item/screwdriver/nuke(src)
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new /obj/item/nuke_core_container(src)
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new /obj/item/paper/guides/antag/nuke_instructions(src)
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/obj/item/storage/box/syndie_kit/supermatter
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name = "box"
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desc = "It's just an ordinary box."
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icon_state = "box"
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/obj/item/storage/box/syndie_kit/supermatter/populate_contents()
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new /obj/item/scalpel/supermatter(src)
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new /obj/item/retractor/supermatter(src)
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new /obj/item/nuke_core_container/supermatter(src)
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new /obj/item/paper/guides/antag/supermatter_sliver(src)
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@@ -170,7 +170,7 @@
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name = "nitrogen tank"
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desc = "A tank of nitrogen."
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icon_state = "oxygen_fr"
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sprite_sheets = list("Vox Armalis" = 'icons/mob/species/armalis/back.dmi') //Do it for Big Bird.
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sprite_sheets = list("Vox Armalis" = 'icons/mob/clothing/species/armalis/back.dmi') //Do it for Big Bird.
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distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
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/obj/item/tank/internals/nitrogen/populate_gas()
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@@ -188,7 +188,7 @@
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name = "vox specialized nitrogen tank"
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desc = "A high-tech nitrogen tank designed specifically for Vox."
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icon_state = "emergency_vox"
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sprite_sheets = list("Vox Armalis" = 'icons/mob/species/armalis/belt.dmi') //Do it for Big Bird.
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sprite_sheets = list("Vox Armalis" = 'icons/mob/clothing/species/armalis/belt.dmi') //Do it for Big Bird.
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volume = 35
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/obj/item/tank/internals/emergency_oxygen/double/vox/populate_gas()
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@@ -238,7 +238,7 @@
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to_chat(user, "<span class='notice'>You no longer deflect objects thrown at you. You can attack during this time</span>")
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deflectmode = FALSE
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else
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to_chat(user, "<span class='warning'>You need to wait until you can deflect again. The ability will be ready in [time2text(lastdeflect - world.time, "m:ss")]</span>")
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to_chat(user, "<span class='warning'>You need to wait until you can deflect again. The ability will be ready in [time2text(lastdeflect - world.time, "mm:ss")]</span>")
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return ..()
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if(homerun_ready)
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to_chat(user, "<span class='notice'>You're already ready to do a home run!</span>")
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