AI/Cyborg can be traitor during autotraitor

This commit is contained in:
Markolie
2015-02-05 12:59:00 +01:00
parent 95679c01bb
commit c1a1a88da6
@@ -85,7 +85,7 @@
playercount += 1
if (player.client && player.mind && player.mind.special_role && player.stat != 2)
traitorcount += 1
if (player.client && player.mind && !player.mind.special_role && player.stat != 2 && ishuman(player) && (player.client && player.client.prefs.be_special & BE_TRAITOR) && !jobban_isbanned(player, "traitor") && !jobban_isbanned(player, "Syndicate"))
if (player.client && player.mind && !player.mind.special_role && player.stat != 2 && (ishuman(player) || isrobot(player) || isai(player)) && (player.client && player.client.prefs.be_special & BE_TRAITOR) && !jobban_isbanned(player, "traitor") && !jobban_isbanned(player, "Syndicate"))
possible_traitors += player
for(var/datum/mind/player in possible_traitors)
for(var/job in restricted_jobs)