diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index bdcd27c24e3..6e7e67924c6 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -12,7 +12,6 @@ armor = list("melee" = 30, "bullet" = 30, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50) sprite_sheets = list( "Vox" = 'icons/mob/species/vox/suit.dmi', - "Grey" = 'icons/mob/species/grey/suit.dmi' ) w_class = WEIGHT_CLASS_NORMAL @@ -41,6 +40,10 @@ /obj/item/clothing/suit/armor/vest/security name = "security armor" desc = "An armored vest that protects against some damage. This one has a clip for a holobadge." + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/suit.dmi', + "Grey" = 'icons/mob/species/grey/suit.dmi' + ) icon_state = "armor" item_state = "armor" var/obj/item/clothing/accessory/holobadge/attached_badge @@ -51,9 +54,12 @@ add_fingerprint(user) W.forceMove(src) attached_badge = W - var/datum/action/A = new /datum/action/item_action/remove_badge(src) A.Grant(user) + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/suit.dmi', + "Grey" = 'icons/mob/species/grey/suit.dmi' + ) icon_state = "armorsec" user.update_inv_wear_suit() desc = "An armored vest that protects against some damage. This one has [attached_badge] attached to it."