Lighting Overhaul Map stuff

This commit fixes up the map to account for the new shuttle lighting
system brought by the lighting overhaul.

Things changed:
 - Shuttles now all have lightbulbs in them
 - Syndicate Mothership now uses lighting as well, for a dark-forest look.
This commit is contained in:
Tigercat2000
2015-05-10 16:58:41 -07:00
parent 92c5d0139a
commit c2038640f7
2 changed files with 176 additions and 119 deletions
+2 -1
View File
@@ -111,12 +111,14 @@ var/list/ghostteleportlocs = list()
name = "\improper Admin Room"
icon_state = "start"
requires_power = 0
lighting_use_dynamic = 0
/area/adminconstruction
name = "\improper Admin Testing Area"
icon_state = "start"
requires_power = 0
lighting_use_dynamic = 0
//These are shuttle areas, they must contain two areas in a subgroup if you want to move a shuttle from one
@@ -452,7 +454,6 @@ var/list/ghostteleportlocs = list()
name = "\improper Syndicate Mothership"
icon_state = "syndie-ship"
requires_power = 0
lighting_use_dynamic = 0
/area/syndicate_mothership/control
name = "\improper Syndicate Control Room"