diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index ed377035380..eb80d9732b8 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -504,9 +504,8 @@
check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST))
else
check_for_internal_damage(list(MECHA_INT_FIRE,MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST,MECHA_INT_SHORT_CIRCUIT))
- if(. >= 5 || prob(33)) //If it takes 1 damage and leg_overload_mode is true, do not say TAKING DAMAGE! to the user several times a second.
- if(!(. != 1 && leg_overload_mode))
- occupant_message("Taking damage!")
+ if((. >= 5 || prob(33)) && !(. == 1 && leg_overload_mode)) //If it takes 1 damage and leg_overload_mode is true, do not say TAKING DAMAGE! to the user several times a second.
+ occupant_message("Taking damage!")
log_message("Took [damage_amount] points of damage. Damage type: [damage_type]")
/obj/mecha/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)