mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 04:57:12 +01:00
Production and Mecha Tweaks
This commit is contained in:
@@ -12,7 +12,7 @@
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var/list/req_components = null
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var/list/req_component_names = null // user-friendly names of components
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var/state = 1
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// For pods
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var/list/connected_parts = list()
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var/pattern_idx=0
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@@ -70,7 +70,7 @@
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pattern_idx=i
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return 1
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return 0
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// update description of required components remaining
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/obj/machinery/constructable_frame/proc/update_req_desc()
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if(!req_components || !req_component_names)
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@@ -244,7 +244,7 @@
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if(!success)
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user << "<span class='danger'>You cannot add that to the machine!</span>"
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return 0
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//Machine Frame Circuit Boards
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/*Common Parts: Parts List: Ignitor, Timer, Infra-red laser, Infra-red sensor, t_scanner, Capacitor, Valve, sensor unit,
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micro-manipulator, console screen, beaker, Microlaser, matter bin, power cells.
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@@ -276,7 +276,7 @@ to destroy them and players will be able to make replacements.
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build_path = typepath
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name = "circuit board ([names_paths[build_path]] Vendor)"
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user << "<span class='notice'>You set the board to [names_paths[build_path]].</span>"
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req_components = list(text2path("/obj/item/weapon/vending_refill/[copytext("[build_path]", 24)]") = 3)
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req_components = list(text2path("/obj/item/weapon/vending_refill/[copytext("[build_path]", 24)]") = 3)
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/obj/item/weapon/circuitboard/smes
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name = "circuit board (SMES)"
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@@ -289,7 +289,7 @@ to destroy them and players will be able to make replacements.
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/obj/item/weapon/cell = 5,
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/obj/item/weapon/stock_parts/capacitor = 1)
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/obj/item/weapon/circuitboard/thermomachine
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name = "circuit board (Freezer)"
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desc = "Use screwdriver to switch between heating and cooling modes."
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@@ -482,8 +482,8 @@ obj/item/weapon/circuitboard/rdserver
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frame_desc = "Requires 1 piece of cable and 5 Capacitors."
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req_components = list(
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/obj/item/stack/cable_coil = 1,
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/obj/item/weapon/stock_parts/capacitor = 5)
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/obj/item/weapon/stock_parts/capacitor = 5)
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/obj/item/weapon/circuitboard/teleporter_hub
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name = "circuit board (Teleporter Hub)"
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build_path = /obj/machinery/teleport/hub
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@@ -503,8 +503,8 @@ obj/item/weapon/circuitboard/rdserver
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req_components = list(
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/obj/item/bluespace_crystal = 2,
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/obj/item/weapon/stock_parts/capacitor = 2,
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/obj/item/weapon/stock_parts/console_screen = 1)
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/obj/item/weapon/stock_parts/console_screen = 1)
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/obj/item/weapon/circuitboard/telesci_pad
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name = "Circuit board (Telepad)"
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build_path = /obj/machinery/telepad
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@@ -529,7 +529,7 @@ obj/item/weapon/circuitboard/rdserver
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/obj/item/weapon/stock_parts/manipulator = 1,
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/obj/item/stack/cable_coil = 1,
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/obj/item/weapon/stock_parts/console_screen = 2)
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/obj/item/weapon/circuitboard/sleep_console
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name = "circuit board (Sleeper Console)"
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build_path = /obj/machinery/sleep_console
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@@ -539,7 +539,7 @@ obj/item/weapon/circuitboard/rdserver
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req_components = list(
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/obj/item/stack/cable_coil = 2,
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/obj/item/weapon/stock_parts/console_screen = 2)
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/obj/item/weapon/circuitboard/bodyscanner
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name = "circuit board (Body Scanner)"
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build_path = /obj/machinery/bodyscanner
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@@ -550,7 +550,7 @@ obj/item/weapon/circuitboard/rdserver
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/obj/item/weapon/stock_parts/scanning_module = 1,
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/obj/item/stack/cable_coil = 2,
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/obj/item/weapon/stock_parts/console_screen = 2)
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/obj/item/weapon/circuitboard/bodyscanner_console
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name = "circuit board (Body Scanner Console)"
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build_path = /obj/machinery/body_scanconsole
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@@ -582,13 +582,13 @@ obj/item/weapon/circuitboard/rdserver
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/obj/item/weapon/stock_parts/capacitor = 2,
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/obj/item/weapon/cell = 1,
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/obj/item/weapon/stock_parts/manipulator = 1)
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// Telecomms circuit boards:
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/obj/item/weapon/circuitboard/telecomms/receiver
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name = "Circuit Board (Subspace Receiver)"
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build_path = /obj/machinery/telecomms/receiver
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board_type = "machine"
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origin_tech = "programming=4;engineering=3;bluespace=2"
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origin_tech = "programming=2;engineering=2;bluespace=1"
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frame_desc = "Requires 1 Subspace Ansible, 1 Hyperwave Filter, 2 Manipulators, and 1 Micro-Laser."
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req_components = list(
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/obj/item/weapon/stock_parts/subspace/ansible = 1,
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@@ -600,7 +600,7 @@ obj/item/weapon/circuitboard/rdserver
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name = "Circuit Board (Hub Mainframe)"
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build_path = /obj/machinery/telecomms/hub
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board_type = "machine"
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origin_tech = "programming=4;engineering=4"
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origin_tech = "programming=2;engineering=2"
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frame_desc = "Requires 2 Manipulators, 2 Cable Coil and 2 Hyperwave Filter."
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator = 2,
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@@ -611,7 +611,7 @@ obj/item/weapon/circuitboard/rdserver
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name = "Circuit Board (Relay Mainframe)"
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build_path = /obj/machinery/telecomms/relay
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board_type = "machine"
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origin_tech = "programming=3;engineering=4;bluespace=3"
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origin_tech = "programming=2;engineering=2;bluespace=2"
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frame_desc = "Requires 2 Manipulators, 2 Cable Coil and 2 Hyperwave Filters."
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator = 2,
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@@ -622,7 +622,7 @@ obj/item/weapon/circuitboard/rdserver
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name = "Circuit Board (Bus Mainframe)"
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build_path = /obj/machinery/telecomms/bus
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board_type = "machine"
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origin_tech = "programming=4;engineering=4"
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origin_tech = "programming=2;engineering=2"
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frame_desc = "Requires 2 Manipulators, 1 Cable Coil and 1 Hyperwave Filter."
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator = 2,
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@@ -633,7 +633,7 @@ obj/item/weapon/circuitboard/rdserver
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name = "Circuit Board (Processor Unit)"
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build_path = /obj/machinery/telecomms/processor
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board_type = "machine"
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origin_tech = "programming=4;engineering=4"
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origin_tech = "programming=2;engineering=2"
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frame_desc = "Requires 3 Manipulators, 1 Hyperwave Filter, 2 Treatment Disks, 1 Wavelength Analyzer, 2 Cable Coils and 1 Subspace Amplifier."
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator = 3,
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@@ -647,7 +647,7 @@ obj/item/weapon/circuitboard/rdserver
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name = "Circuit Board (Telecommunication Server)"
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build_path = /obj/machinery/telecomms/server
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board_type = "machine"
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origin_tech = "programming=4;engineering=4"
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origin_tech = "programming=2;engineering=2"
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frame_desc = "Requires 2 Manipulators, 1 Cable Coil and 1 Hyperwave Filter."
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator = 2,
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@@ -658,7 +658,7 @@ obj/item/weapon/circuitboard/rdserver
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name = "Circuit Board (Subspace Broadcaster)"
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build_path = /obj/machinery/telecomms/broadcaster
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board_type = "machine"
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origin_tech = "programming=4;engineering=4;bluespace=2"
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origin_tech = "programming=2;engineering=2;bluespace=1"
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frame_desc = "Requires 2 Manipulators, 1 Cable Coil, 1 Hyperwave Filter, 1 Ansible Crystal and 2 High-Powered Micro-Lasers. "
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req_components = list(
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/obj/item/weapon/stock_parts/manipulator = 2,
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@@ -90,37 +90,37 @@ Please wait until completion...</TT><BR>
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if (1)
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build_type = "/obj/item/robot_parts/l_arm"
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build_time = 200
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build_cost = 25000
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build_cost = 10000
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if (2)
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build_type = "/obj/item/robot_parts/r_arm"
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build_time = 200
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build_cost = 25000
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build_cost = 10000
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if (3)
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build_type = "/obj/item/robot_parts/l_leg"
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build_time = 200
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build_cost = 25000
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build_cost = 10000
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if (4)
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build_type = "/obj/item/robot_parts/r_leg"
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build_time = 200
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build_cost = 25000
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build_cost = 10000
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if (5)
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build_type = "/obj/item/robot_parts/chest"
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build_time = 350
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build_cost = 50000
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build_cost = 40000
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if (6)
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build_type = "/obj/item/robot_parts/head"
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build_time = 350
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build_cost = 50000
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build_cost = 5000
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if (7)
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build_type = "/obj/item/robot_parts/robot_suit"
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build_time = 600
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build_cost = 75000
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build_cost = 15000
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var/building = text2path(build_type)
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if (!isnull(building))
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@@ -3,8 +3,8 @@
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name = "Phazon"
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icon_state = "phazon"
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initial_icon = "phazon"
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step_in = 1
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dir_in = 1 //Facing North.
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step_in = 2
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dir_in = 2 //Facing south.
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step_energy_drain = 3
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health = 200
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deflect_chance = 30
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@@ -18,7 +18,7 @@
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force = 15
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var/phasing = 0
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var/phasing_energy_drain = 200
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max_equip = 4
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max_equip = 3
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/obj/mecha/combat/phazon/New()
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@@ -52,20 +52,23 @@
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/obj/mecha/combat/phazon/verb/switch_damtype()
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set category = "Exosuit Interface"
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set name = "Change melee damage type"
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set name = "Reconfigure arm microtool arrays"
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set src = usr.loc
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set popup_menu = 0
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if(usr!=src.occupant)
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return
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var/new_damtype = alert(src.occupant,"Melee Damage Type",null,"Brute","Fire","Toxic")
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var/new_damtype = alert(src.occupant,"Arm Tool Selection",null,"Fists","Torch","Toxic Injector")
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switch(new_damtype)
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if("Brute")
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if("Fists")
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damtype = "brute"
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if("Fire")
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src.occupant_message("Your exosuit's hands form into fists.")
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if("Torch")
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damtype = "fire"
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if("Toxic")
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src.occupant_message("A torch tip extends from your exosuit's hand, glowing red.")
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if("Toxic injector")
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damtype = "tox"
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src.occupant_message("Melee damage type switched to [new_damtype ]")
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src.occupant_message("A bone-chillingly thick plasteel needle protracts from the exosuit's palm.")
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playsound(src, 'sound/mecha/mechmove01.ogg', 50, 1)
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return
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/obj/mecha/combat/phazon/get_commands()
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@@ -227,9 +227,6 @@
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M.AdjustStunned(-4)
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M.AdjustWeakened(-4)
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M.AdjustStunned(-4)
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M.Paralyse(2)
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M.Weaken(2)
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M.Stun(2)
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if(M.reagents.get_reagent_amount("inaprovaline") < 5)
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M.reagents.add_reagent("inaprovaline", 5)
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S.chassis.use_power(S.energy_drain)
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@@ -208,9 +208,9 @@
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range = MELEE|RANGED
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New()
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reagents = new/datum/reagents(200)
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reagents = new/datum/reagents(1000)
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reagents.my_atom = src
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reagents.add_reagent("water", 200)
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reagents.add_reagent("water", 1000)
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..()
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return
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@@ -221,7 +221,7 @@
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if(do_after_cooldown(target))
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if(istype(target, /obj/structure/reagent_dispensers/watertank) && get_dist(chassis,target) <= 1)
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var/obj/o = target
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o.reagents.trans_to(src, 200)
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o.reagents.trans_to(src, 1000)
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occupant_message("\blue Extinguisher refilled")
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playsound(chassis, 'sound/effects/refill.ogg', 50, 1, -6)
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else
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@@ -853,8 +853,8 @@
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var/coeff = 100
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var/obj/item/stack/sheet/fuel
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var/max_fuel = 150000
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var/fuel_per_cycle_idle = 100
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var/fuel_per_cycle_active = 500
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var/fuel_per_cycle_idle = 25
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var/fuel_per_cycle_active = 200
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var/power_per_cycle = 20
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reliability = 1000
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@@ -394,10 +394,15 @@
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return
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang//Because I am a heartless bastard -Sieve
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name = "SOP-6 Grenade Launcher"
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name = "SOB-3 Grenade Launcher"
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desc = "A weapon for combat exosuits. Launches primed clusterbangs. You monster."
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projectiles = 3
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projectile = /obj/item/weapon/grenade/flashbang/clusterbang
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construction_cost = list("metal"=20000,"gold"=6000,"uranium"=6000)
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projectile_energy_cost = 1600 //getting off cheap seeing as this is 3 times the flashbangs held in the grenade launcher.
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equip_cooldown = 90
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construction_cost = list("metal"=20000,"gold"=10000,"uranium"=10000) //now as expensive as a Honkblast.
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size=1
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang/limited/get_equip_info()//Limited version of the clusterbang launcher that can't reload
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return "<span style=\"color:[equip_ready?"#0f0":"#f00"];\">*</span> [chassis.selected==src?"<b>":"<a href='?src=\ref[chassis];select_equip=\ref[src]'>"][src.name][chassis.selected==src?"</b>":"</a>"]\[[src.projectiles]\]"
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|
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@@ -852,21 +852,21 @@
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//6
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list("key"=/obj/item/stack/sheet/metal,
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"backkey"=/obj/item/weapon/screwdriver,
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"desc"="Advanced capacitor is secured"),
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"desc"="super capacitor is secured"),
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//7
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list("key"=/obj/item/weapon/screwdriver,
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"backkey"=/obj/item/weapon/crowbar,
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"desc"="Advanced capacitor is installed"),
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"desc"="super capacitor is installed"),
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//8
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list("key"=/obj/item/weapon/stock_parts/capacitor/adv,
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list("key"=/obj/item/weapon/stock_parts/capacitor/super,
|
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"backkey"=/obj/item/weapon/screwdriver,
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"desc"="Advanced scanner module is secured"),
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"desc"="phasic scanner module is secured"),
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//9
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list("key"=/obj/item/weapon/screwdriver,
|
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"backkey"=/obj/item/weapon/crowbar,
|
||||
"desc"="Advanced scanner module is installed"),
|
||||
"desc"="phasic scanner module is installed"),
|
||||
//10
|
||||
list("key"=/obj/item/weapon/stock_parts/scanning_module/adv,
|
||||
list("key"=/obj/item/weapon/stock_parts/scanning_module/phasic,
|
||||
"backkey"=/obj/item/weapon/screwdriver,
|
||||
"desc"="Targeting module is secured"),
|
||||
//11
|
||||
@@ -996,7 +996,7 @@
|
||||
holder.icon_state = "durand8"
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if(10)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs advanced scanner module to [holder].", "You install advanced scanner module to [holder].")
|
||||
user.visible_message("[user] installs phasic scanner module to [holder].", "You install phasic scanner module to [holder].")
|
||||
del used_atom
|
||||
holder.icon_state = "durand11"
|
||||
else
|
||||
@@ -1004,27 +1004,27 @@
|
||||
holder.icon_state = "durand9"
|
||||
if(9)
|
||||
if(diff==FORWARD)
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||||
user.visible_message("[user] secures the advanced scanner module.", "You secure the advanced scanner module.")
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||||
user.visible_message("[user] secures the phasic scanner module.", "You secure the phasic scanner module.")
|
||||
holder.icon_state = "durand12"
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||||
else
|
||||
user.visible_message("[user] removes the advanced scanner module from [holder].", "You remove the advanced scanner module from [holder].")
|
||||
new /obj/item/weapon/stock_parts/scanning_module/adv(get_turf(holder))
|
||||
user.visible_message("[user] removes the phasic scanner module from [holder].", "You remove the phasic scanner module from [holder].")
|
||||
new /obj/item/weapon/stock_parts/scanning_module/phasic(get_turf(holder))
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holder.icon_state = "durand10"
|
||||
if(8)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs advanced capacitor to [holder].", "You install advanced capacitor to [holder].")
|
||||
user.visible_message("[user] installs super capacitor to [holder].", "You install super capacitor to [holder].")
|
||||
del used_atom
|
||||
holder.icon_state = "durand13"
|
||||
else
|
||||
user.visible_message("[user] unfastens the advanced scanner module.", "You unfasten the advanced scanner module.")
|
||||
user.visible_message("[user] unfastens the phasic scanner module.", "You unfasten the phasic scanner module.")
|
||||
holder.icon_state = "durand11"
|
||||
if(7)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the advanced capacitor.", "You secure the advanced capacitor.")
|
||||
user.visible_message("[user] secures the super capacitor.", "You secure the super capacitor.")
|
||||
holder.icon_state = "durand14"
|
||||
else
|
||||
user.visible_message("[user] removes the advanced capacitor from [holder].", "You remove the advanced capacitor from [holder].")
|
||||
new /obj/item/weapon/stock_parts/capacitor/adv(get_turf(holder))
|
||||
user.visible_message("[user] removes the super capacitor from [holder].", "You remove the super capacitor from [holder].")
|
||||
new /obj/item/weapon/stock_parts/capacitor/super(get_turf(holder))
|
||||
holder.icon_state = "durand12"
|
||||
if(6)
|
||||
if(diff==FORWARD)
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
name = "mecha part"
|
||||
icon = 'icons/mecha/mech_construct.dmi'
|
||||
icon_state = "blank"
|
||||
w_class = 20
|
||||
w_class = 6
|
||||
flags = FPRINT | TABLEPASS | CONDUCT
|
||||
origin_tech = "programming=2;materials=2"
|
||||
var/construction_time = 100
|
||||
@@ -43,7 +43,7 @@
|
||||
icon_state = "ripley_harness"
|
||||
origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=40000,"glass"=15000)
|
||||
construction_cost = list("metal"=20000,"glass"=7500)
|
||||
|
||||
/obj/item/mecha_parts/part/ripley_left_arm
|
||||
name="Ripley Left Arm"
|
||||
@@ -51,7 +51,7 @@
|
||||
icon_state = "ripley_l_arm"
|
||||
origin_tech = "programming=2;materials=2;engineering=2"
|
||||
construction_time = 150
|
||||
construction_cost = list("metal"=25000)
|
||||
construction_cost = list("metal"=15000)
|
||||
|
||||
/obj/item/mecha_parts/part/ripley_right_arm
|
||||
name="Ripley Right Arm"
|
||||
@@ -59,7 +59,7 @@
|
||||
icon_state = "ripley_r_arm"
|
||||
origin_tech = "programming=2;materials=2;engineering=2"
|
||||
construction_time = 150
|
||||
construction_cost = list("metal"=25000)
|
||||
construction_cost = list("metal"=15000)
|
||||
|
||||
/obj/item/mecha_parts/part/ripley_left_leg
|
||||
name="Ripley Left Leg"
|
||||
@@ -67,7 +67,7 @@
|
||||
icon_state = "ripley_l_leg"
|
||||
origin_tech = "programming=2;materials=2;engineering=2"
|
||||
construction_time = 150
|
||||
construction_cost = list("metal"=30000)
|
||||
construction_cost = list("metal"=15000)
|
||||
|
||||
/obj/item/mecha_parts/part/ripley_right_leg
|
||||
name="Ripley Right Leg"
|
||||
@@ -75,13 +75,13 @@
|
||||
icon_state = "ripley_r_leg"
|
||||
origin_tech = "programming=2;materials=2;engineering=2"
|
||||
construction_time = 150
|
||||
construction_cost = list("metal"=30000)
|
||||
construction_cost = list("metal"=15000)
|
||||
|
||||
///////// Gygax
|
||||
|
||||
/obj/item/mecha_parts/chassis/gygax
|
||||
name = "Gygax Chassis"
|
||||
construction_cost = list("metal"=25000)
|
||||
construction_cost = list("metal"=20000)
|
||||
|
||||
New()
|
||||
..()
|
||||
@@ -93,7 +93,7 @@
|
||||
icon_state = "gygax_harness"
|
||||
origin_tech = "programming=2;materials=2;biotech=3;engineering=3"
|
||||
construction_time = 300
|
||||
construction_cost = list("metal"=50000,"glass"=20000)
|
||||
construction_cost = list("metal"=20000,"glass"=10000,"diamond"=2000)
|
||||
|
||||
/obj/item/mecha_parts/part/gygax_head
|
||||
name="Gygax Head"
|
||||
@@ -101,7 +101,7 @@
|
||||
icon_state = "gygax_head"
|
||||
origin_tech = "programming=2;materials=2;magnets=3;engineering=3"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=20000,"glass"=10000)
|
||||
construction_cost = list("metal"=10000,"glass"=5000, "diamond"=2000)
|
||||
|
||||
/obj/item/mecha_parts/part/gygax_left_arm
|
||||
name="Gygax Left Arm"
|
||||
@@ -109,7 +109,7 @@
|
||||
icon_state = "gygax_l_arm"
|
||||
origin_tech = "programming=2;materials=2;engineering=3"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=30000)
|
||||
construction_cost = list("metal"=15000, "diamond"=1000)
|
||||
|
||||
/obj/item/mecha_parts/part/gygax_right_arm
|
||||
name="Gygax Right Arm"
|
||||
@@ -117,28 +117,28 @@
|
||||
icon_state = "gygax_r_arm"
|
||||
origin_tech = "programming=2;materials=2;engineering=3"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=30000)
|
||||
construction_cost = list("metal"=15000, "diamond"=1000)
|
||||
|
||||
/obj/item/mecha_parts/part/gygax_left_leg
|
||||
name="Gygax Left Leg"
|
||||
icon_state = "gygax_l_leg"
|
||||
origin_tech = "programming=2;materials=2;engineering=3"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=35000)
|
||||
construction_cost = list("metal"=15000, "diamond"=2000)
|
||||
|
||||
/obj/item/mecha_parts/part/gygax_right_leg
|
||||
name="Gygax Right Leg"
|
||||
icon_state = "gygax_r_leg"
|
||||
origin_tech = "programming=2;materials=2;engineering=3"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=35000)
|
||||
construction_cost = list("metal"=15000, "diamond"=2000)
|
||||
|
||||
/obj/item/mecha_parts/part/gygax_armour
|
||||
name="Gygax Armour Plates"
|
||||
icon_state = "gygax_armour"
|
||||
origin_tech = "materials=6;combat=4;engineering=5"
|
||||
construction_time = 600
|
||||
construction_cost = list("metal"=50000,"diamond"=10000)
|
||||
construction_cost = list("metal"=25000,"diamond"=10000)
|
||||
|
||||
|
||||
//////////// Durand
|
||||
@@ -156,49 +156,49 @@
|
||||
icon_state = "durand_harness"
|
||||
origin_tech = "programming=2;materials=3;biotech=3;engineering=3"
|
||||
construction_time = 300
|
||||
construction_cost = list("metal"=55000,"glass"=20000,"silver"=10000)
|
||||
construction_cost = list("metal"=25000,"glass"=10000,"silver"=10000)
|
||||
|
||||
/obj/item/mecha_parts/part/durand_head
|
||||
name="Durand Head"
|
||||
icon_state = "durand_head"
|
||||
origin_tech = "programming=2;materials=3;magnets=3;engineering=3"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=25000,"glass"=10000,"silver"=3000)
|
||||
construction_cost = list("metal"=10000,"glass"=15000,"silver"=2000)
|
||||
|
||||
/obj/item/mecha_parts/part/durand_left_arm
|
||||
name="Durand Left Arm"
|
||||
icon_state = "durand_l_arm"
|
||||
origin_tech = "programming=2;materials=3;engineering=3"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=35000,"silver"=3000)
|
||||
construction_cost = list("metal"=10000,"silver"=4000)
|
||||
|
||||
/obj/item/mecha_parts/part/durand_right_arm
|
||||
name="Durand Right Arm"
|
||||
icon_state = "durand_r_arm"
|
||||
origin_tech = "programming=2;materials=3;engineering=3"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=35000,"silver"=3000)
|
||||
construction_cost = list("metal"=10000,"silver"=4000)
|
||||
|
||||
/obj/item/mecha_parts/part/durand_left_leg
|
||||
name="Durand Left Leg"
|
||||
icon_state = "durand_l_leg"
|
||||
origin_tech = "programming=2;materials=3;engineering=3"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=40000,"silver"=3000)
|
||||
construction_cost = list("metal"=15000,"silver"=4000)
|
||||
|
||||
/obj/item/mecha_parts/part/durand_right_leg
|
||||
name="Durand Right Leg"
|
||||
icon_state = "durand_r_leg"
|
||||
origin_tech = "programming=2;materials=3;engineering=3"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=40000,"silver"=3000)
|
||||
construction_cost = list("metal"=15000,"silver"=4000)
|
||||
|
||||
/obj/item/mecha_parts/part/durand_armor
|
||||
name="Durand Armour Plates"
|
||||
icon_state = "durand_armor"
|
||||
origin_tech = "materials=5;combat=4;engineering=5"
|
||||
construction_time = 600
|
||||
construction_cost = list("metal"=50000,"uranium"=10000)
|
||||
construction_cost = list("metal"=50000,"uranium"=30000)
|
||||
|
||||
|
||||
|
||||
@@ -245,25 +245,25 @@
|
||||
name="H.O.N.K Torso"
|
||||
icon_state = "honker_harness"
|
||||
construction_time = 300
|
||||
construction_cost = list("metal"=35000,"glass"=10000,"bananium"=10000)
|
||||
construction_cost = list("metal"=20000,"glass"=10000,"bananium"=10000)
|
||||
|
||||
/obj/item/mecha_parts/part/honker_head
|
||||
name="H.O.N.K Head"
|
||||
icon_state = "honker_head"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=15000,"glass"=5000,"bananium"=5000)
|
||||
construction_cost = list("metal"=10000,"glass"=5000,"bananium"=5000)
|
||||
|
||||
/obj/item/mecha_parts/part/honker_left_arm
|
||||
name="H.O.N.K Left Arm"
|
||||
icon_state = "honker_l_arm"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=20000,"bananium"=5000)
|
||||
construction_cost = list("metal"=15000,"bananium"=5000)
|
||||
|
||||
/obj/item/mecha_parts/part/honker_right_arm
|
||||
name="H.O.N.K Right Arm"
|
||||
icon_state = "honker_r_arm"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=20000,"bananium"=5000)
|
||||
construction_cost = list("metal"=15000,"bananium"=5000)
|
||||
|
||||
/obj/item/mecha_parts/part/honker_left_leg
|
||||
name="H.O.N.K Left Leg"
|
||||
@@ -282,7 +282,7 @@
|
||||
|
||||
/obj/item/mecha_parts/chassis/phazon
|
||||
name = "Phazon Chassis"
|
||||
origin_tech = "materials=7"
|
||||
origin_tech = "materials=6"
|
||||
|
||||
New()
|
||||
..()
|
||||
@@ -336,8 +336,8 @@
|
||||
icon_state = "phazon_armor"
|
||||
construction_time = 300
|
||||
construction_cost = list("metal"=45000,"plasma"=30000)
|
||||
origin_tech = "materials=6;bluespace=5;magnets=5"
|
||||
|
||||
origin_tech = "materials=6;bluespace=5;magnets=5"
|
||||
|
||||
///////// Odysseus
|
||||
/obj/item/mecha_parts/chassis/odysseus
|
||||
name = "Odysseus Chassis"
|
||||
@@ -350,7 +350,7 @@
|
||||
name="Odysseus Head"
|
||||
icon_state = "odysseus_head"
|
||||
construction_time = 100
|
||||
construction_cost = list("metal"=2000,"glass"=10000)
|
||||
construction_cost = list("metal"=6000,"glass"=10000)
|
||||
origin_tech = "programming=3;materials=2"
|
||||
|
||||
/obj/item/mecha_parts/part/odysseus_torso
|
||||
@@ -359,7 +359,7 @@
|
||||
icon_state = "odysseus_torso"
|
||||
origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
|
||||
construction_time = 180
|
||||
construction_cost = list("metal"=25000)
|
||||
construction_cost = list("metal"=12000)
|
||||
|
||||
/obj/item/mecha_parts/part/odysseus_left_arm
|
||||
name="Odysseus Left Arm"
|
||||
@@ -367,7 +367,7 @@
|
||||
icon_state = "odysseus_l_arm"
|
||||
origin_tech = "programming=2;materials=2;engineering=2"
|
||||
construction_time = 120
|
||||
construction_cost = list("metal"=10000)
|
||||
construction_cost = list("metal"=6000)
|
||||
|
||||
/obj/item/mecha_parts/part/odysseus_right_arm
|
||||
name="Odysseus Right Arm"
|
||||
@@ -375,7 +375,7 @@
|
||||
icon_state = "odysseus_r_arm"
|
||||
origin_tech = "programming=2;materials=2;engineering=2"
|
||||
construction_time = 120
|
||||
construction_cost = list("metal"=10000)
|
||||
construction_cost = list("metal"=6000)
|
||||
|
||||
/obj/item/mecha_parts/part/odysseus_left_leg
|
||||
name="Odysseus Left Leg"
|
||||
@@ -383,7 +383,7 @@
|
||||
icon_state = "odysseus_l_leg"
|
||||
origin_tech = "programming=2;materials=2;engineering=2"
|
||||
construction_time = 130
|
||||
construction_cost = list("metal"=15000)
|
||||
construction_cost = list("metal"=7000)
|
||||
|
||||
/obj/item/mecha_parts/part/odysseus_right_leg
|
||||
name="Odysseus Right Leg"
|
||||
@@ -391,7 +391,7 @@
|
||||
icon_state = "odysseus_r_leg"
|
||||
origin_tech = "programming=2;materials=2;engineering=2"
|
||||
construction_time = 130
|
||||
construction_cost = list("metal"=15000)
|
||||
construction_cost = list("metal"=7000)
|
||||
|
||||
/*/obj/item/mecha_parts/part/odysseus_armour
|
||||
name="Odysseus Carapace"
|
||||
@@ -458,7 +458,7 @@
|
||||
durand/main
|
||||
name = "Circuit board (Durand Central Control module)"
|
||||
icon_state = "mainboard"
|
||||
|
||||
|
||||
phazon
|
||||
origin_tech = "programming=4"
|
||||
|
||||
|
||||
@@ -1,11 +1,14 @@
|
||||
/obj/mecha/working/ripley
|
||||
desc = "Autonomous Power Loader Unit. The workhorse of the exosuit world."
|
||||
desc = "Autonomous Power Loader Unit. This newer model is refitted with powerful armour against the dangers of the EVA mining process."
|
||||
name = "APLU \"Ripley\""
|
||||
icon_state = "ripley"
|
||||
initial_icon = "ripley"
|
||||
step_in = 6
|
||||
step_in = 5
|
||||
max_temperature = 20000
|
||||
health = 200
|
||||
lights_power = 7
|
||||
deflect_chance = 15
|
||||
damage_absorption = list("brute"=0.6,"bomb"=0.2)
|
||||
wreckage = /obj/effect/decal/mecha_wreckage/ripley
|
||||
var/list/cargo = new
|
||||
var/cargo_capacity = 15
|
||||
@@ -23,7 +26,7 @@
|
||||
initial_icon = "firefighter"
|
||||
max_temperature = 65000
|
||||
health = 250
|
||||
lights_power = 8
|
||||
lights_power = 7
|
||||
damage_absorption = list("fire"=0.5,"bullet"=0.8,"bomb"=0.5)
|
||||
wreckage = /obj/effect/decal/mecha_wreckage/ripley/firefighter
|
||||
|
||||
@@ -33,7 +36,7 @@
|
||||
icon_state = "deathripley"
|
||||
step_in = 2
|
||||
opacity=0
|
||||
lights_power = 60
|
||||
lights_power = 7
|
||||
wreckage = /obj/effect/decal/mecha_wreckage/ripley/deathripley
|
||||
step_energy_drain = 0
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
|
||||
icon_state = "l_arm"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=18000)
|
||||
construction_cost = list("metal"=10000)
|
||||
part = list("l_arm","l_hand")
|
||||
|
||||
/obj/item/robot_parts/r_arm
|
||||
@@ -23,7 +23,7 @@
|
||||
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
|
||||
icon_state = "r_arm"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=18000)
|
||||
construction_cost = list("metal"=10000)
|
||||
part = list("r_arm","r_hand")
|
||||
|
||||
/obj/item/robot_parts/l_leg
|
||||
@@ -31,7 +31,7 @@
|
||||
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
|
||||
icon_state = "l_leg"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=15000)
|
||||
construction_cost = list("metal"=10000)
|
||||
part = list("l_leg","l_foot")
|
||||
|
||||
/obj/item/robot_parts/r_leg
|
||||
@@ -39,7 +39,7 @@
|
||||
desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case."
|
||||
icon_state = "r_leg"
|
||||
construction_time = 200
|
||||
construction_cost = list("metal"=15000)
|
||||
construction_cost = list("metal"=10000)
|
||||
part = list("r_leg","r_foot")
|
||||
|
||||
/obj/item/robot_parts/chest
|
||||
@@ -56,7 +56,7 @@
|
||||
desc = "A standard reinforced braincase, with spine-plugged neural socket and sensor gimbals."
|
||||
icon_state = "head"
|
||||
construction_time = 350
|
||||
construction_cost = list("metal"=25000)
|
||||
construction_cost = list("metal"=5000)
|
||||
var/obj/item/device/flash/flash1 = null
|
||||
var/obj/item/device/flash/flash2 = null
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
desc = "A complex metal backbone with standard limb sockets and pseudomuscle anchors."
|
||||
icon_state = "robo_suit"
|
||||
construction_time = 500
|
||||
construction_cost = list("metal"=50000)
|
||||
construction_cost = list("metal"=15000)
|
||||
var/obj/item/robot_parts/l_arm/l_arm = null
|
||||
var/obj/item/robot_parts/r_arm/r_arm = null
|
||||
var/obj/item/robot_parts/l_leg/l_leg = null
|
||||
|
||||
Reference in New Issue
Block a user