increased playercount delay

This commit is contained in:
uraniummeltdown
2017-01-26 20:47:16 +04:00
parent 1eec76088b
commit c27454497a
+2 -4
View File
@@ -103,12 +103,10 @@ var/list/event_last_fired = list()
playercount_modifier = 0.9
if(36 to 50)
playercount_modifier = 0.8
if(50 to 70)
if(50 to 80)
playercount_modifier = 0.7
if(70 to 100)
if(80 to 10000)
playercount_modifier = 0.6
if(100 to 50000)
playercount_modifier = 0.5
playercount_modifier = playercount_modifier * delay_modifier