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Removes the Freeze Mech verb, and bundles its functionality into the Freeze verb (#12827)
* Makes the Freeze Mech admin verb work properly * freeze overhaul, axe Freeze Mech verb * define freeze on the atom/movable level * CRLF to LF * rebase and touch ups Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com>
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SteelSlayer
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@@ -1290,15 +1290,12 @@ GLOBAL_LIST_EMPTY(damage_icon_parts)
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apply_overlay(MISC_LAYER)
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/mob/living/carbon/human/admin_Freeze(client/admin, skip_overlays = TRUE)
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. = ..()
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overlays_standing[FROZEN_LAYER] = mutable_appearance(frozen, layer = -FROZEN_LAYER)
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apply_overlay(FROZEN_LAYER)
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/mob/living/carbon/human/admin_unFreeze(client/admin, skip_overlays = TRUE)
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. = ..()
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remove_overlay(FROZEN_LAYER)
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/mob/living/carbon/human/admin_Freeze(client/admin, skip_overlays = TRUE, mech = null)
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if(..())
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overlays_standing[FROZEN_LAYER] = mutable_appearance(frozen, layer = -FROZEN_LAYER)
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apply_overlay(FROZEN_LAYER)
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else
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remove_overlay(FROZEN_LAYER)
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/mob/living/carbon/human/proc/force_update_limbs()
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for(var/obj/item/organ/external/O in bodyparts)
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