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Engineering berets changes
Adds in a REAL Engineering beret, renames the current one to "atmospherics beret", they spawn in engineering and CE's lockers.
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@@ -7,7 +7,7 @@
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icon_opened = "secureceopen"
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icon_broken = "securecebroken"
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icon_off = "secureceoff"
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New()
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..()
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sleep(2)
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@@ -31,7 +31,8 @@
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new /obj/item/device/multitool(src)
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new /obj/item/device/flash(src)
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new /obj/item/taperoll/engineering(src)
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return
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new /obj/item/clothing/head/beret/eng(src)
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return
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/obj/structure/closet/secure_closet/engineering_electrical
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name = "Electrical Supplies"
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@@ -58,6 +59,7 @@
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new /obj/item/device/multitool(src)
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new /obj/item/device/multitool(src)
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new /obj/item/device/multitool(src)
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new /obj/item/clothing/head/beret/eng
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return
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@@ -113,6 +115,7 @@
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new /obj/item/clothing/glasses/meson(src)
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new /obj/item/weapon/cartridge/engineering(src)
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new /obj/item/taperoll/engineering(src)
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new /obj/item/clothing/head/beret/eng(src)
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return
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/obj/structure/closet/secure_closet/atmos_personal
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@@ -186,9 +186,9 @@
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new /obj/item/clothing/head/hardhat/red(src)
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new /obj/item/clothing/head/hardhat/red(src)
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new /obj/item/clothing/head/hardhat/red(src)
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new /obj/item/clothing/head/beret/eng(src)
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new /obj/item/clothing/head/beret/eng(src)
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new /obj/item/clothing/head/beret/eng(src)
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new /obj/item/clothing/head/beret/atmos(src)
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new /obj/item/clothing/head/beret/atmos(src)
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new /obj/item/clothing/head/beret/atmos(src)
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return
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