From c2bf323caa32201ed6ca62d7994fb891495dc8b1 Mon Sep 17 00:00:00 2001 From: SkyMarshal Date: Sat, 3 Mar 2012 15:22:33 -0700 Subject: [PATCH] Fixed some screwwy icon stuff from the last commit, fixed an overlay not updating. --- code/modules/mob/screen.dm | 3 ++- code/modules/projectiles/gun.dm | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/screen.dm b/code/modules/mob/screen.dm index dc5a633a1bf..07e6674f3d8 100644 --- a/code/modules/mob/screen.dm +++ b/code/modules/mob/screen.dm @@ -30,7 +30,7 @@ name = "gun" icon = 'screen1.dmi' master = null - dir = 1 + dir = 2 move name = "Allow Walking" @@ -52,6 +52,7 @@ desc = "The shortcut key for this is \"F6\"" icon_state = "gun" screen_loc = ui_gun_select + dir = 1 /obj/screen/zone_sel/MouseDown(location, control,params) // Changes because of 4.0 diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 0ae8a0c0a30..d108e2934c0 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -319,7 +319,6 @@ mob/proc M << 'TargetOff.ogg' del(target_locked) targeted_by -= I - update_clothing() I.target = null var/mob/T = I.loc if(T && ismob(T)) @@ -327,6 +326,7 @@ mob/proc del(T.gun_move_icon) del(T.gun_run_icon) if(!targeted_by.len) del targeted_by + spawn(1) update_clothing() /* Captive(var/obj/item/weapon/gun/I) Sound(src,'CounterAttack.ogg')