Changed nuncucks to nunchucks as it should be.

This commit is contained in:
BryanR
2020-04-02 02:32:11 -04:00
parent 4a3e5e00aa
commit c2d1669a39
+2 -2
View File
@@ -33,8 +33,8 @@
var/obj/item/organ/external/affecting = D.get_organ(ran_zone(A.zone_sel.selecting))
var/armor_block = D.run_armor_check(affecting, "melee")
D.visible_message("<span class='danger'>[A] has hit [D] with invisible nuncucks!</span>", \
"<span class='userdanger'>[A] has hit [D] with a with invisible nuncuck!</span>")
D.visible_message("<span class='danger'>[A] has hit [D] with invisible nunchucks!</span>", \
"<span class='userdanger'>[A] has hit [D] with a with invisible nunchuck!</span>")
playsound(get_turf(A), 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
D.apply_damage(damage, STAMINA, affecting, armor_block)