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Fixes Dview Runtime
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@@ -1707,3 +1707,5 @@ var/mob/dview/dview_mob = new
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simulated = 0
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see_in_dark = 1e6
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/mob/dview/New() //For whatever reason, if this isn't called, then BYOND will throw a type mismatch runtime when attempting to add this to the mobs list. -Fox
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