Merge pull request #37 from alex-gh/undead_balance

Undead event balancing
This commit is contained in:
ZomgPonies
2013-11-09 06:59:49 -08:00
2 changed files with 3 additions and 2 deletions
+1 -1
View File
@@ -103,7 +103,7 @@ var/global/list/possibleEvents = list()
possibleEvents[/datum/event/alien_infestation] = max(active_with_role["Security"], 5) + 2.5
if(!sent_ninja_to_station && toggle_space_ninja)
possibleEvents[/datum/event/space_ninja] = max(active_with_role["Security"], 5)
possibleEvents[/datum/event/undead] = active_with_role["Security"] * 25
possibleEvents[/datum/event/undead] = active_with_role["Security"] * 10
possibleEvents[/datum/event/ghosts] = active_with_role["Security"] * 25
+2 -1
View File
@@ -1,5 +1,5 @@
/datum/event/undead
var/spawn_prob = 15
var/spawn_prob = 10
startWhen = 2
announceWhen = 3
oneShot = 1
@@ -10,6 +10,7 @@
RS.kill()
start()
for(var/area/A)
if(A.z != 1) continue //Spook on main station only.
if(A.luminosity) continue
// if(A.lighting_space) continue
if(A.type == /area) continue