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Merge pull request #37 from alex-gh/undead_balance
Undead event balancing
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@@ -103,7 +103,7 @@ var/global/list/possibleEvents = list()
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possibleEvents[/datum/event/alien_infestation] = max(active_with_role["Security"], 5) + 2.5
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if(!sent_ninja_to_station && toggle_space_ninja)
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possibleEvents[/datum/event/space_ninja] = max(active_with_role["Security"], 5)
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possibleEvents[/datum/event/undead] = active_with_role["Security"] * 25
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possibleEvents[/datum/event/undead] = active_with_role["Security"] * 10
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possibleEvents[/datum/event/ghosts] = active_with_role["Security"] * 25
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@@ -1,5 +1,5 @@
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/datum/event/undead
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var/spawn_prob = 15
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var/spawn_prob = 10
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startWhen = 2
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announceWhen = 3
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oneShot = 1
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@@ -10,6 +10,7 @@
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RS.kill()
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start()
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for(var/area/A)
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if(A.z != 1) continue //Spook on main station only.
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if(A.luminosity) continue
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// if(A.lighting_space) continue
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if(A.type == /area) continue
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