diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index 8918df034fa..36e456285ab 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -6,6 +6,10 @@ nodamage = 0 flag = "bullet" + on_hit(var/atom/target, var/blocked = 0) + if (..(target, blocked)) + var/mob/living/L = target + shake_camera(L, 3, 2) /obj/item/projectile/bullet/weakbullet damage = 10