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Makes harvest() give meat equal to meat_amount
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@@ -549,11 +549,13 @@
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// Harvest an animal's delicious byproducts
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/mob/living/simple_animal/proc/harvest()
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new meat_type (get_turf(src))
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if(prob(95))
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if(prob(70))
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if(meat_amount && meat_type)
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for(var/i = 0; i < meat_amount; i++)
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new meat_type(get_turf(src))
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del(src)
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return
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gib()
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else
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gib()
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return
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