Remapped the permabrig. I think it could still be better (and will try to work on it more and welcome others to do so) but I also think it's better than what we have now and don't want to wait forever and let my map get out of date.

http://i.imgur.com/IGhrG.png

Harm batons no longer stun unless the baton has charge.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5523 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Kortgstation@gmail.com
2013-01-12 00:40:18 +00:00
parent 5cbb7b4111
commit c398bcb344
2 changed files with 9690 additions and 9703 deletions
+1 -1
View File
@@ -58,7 +58,7 @@
if(user.a_intent == "hurt")
if(!..()) return
H.apply_effect(5, WEAKEN, 0)
//H.apply_effect(5, WEAKEN, 0)
H.visible_message("<span class='danger'>[M] has been beaten with the [src] by [user]!</span>")
playsound(src.loc, "swing_hit", 50, 1, -1)
else if(!status)