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Remapped the permabrig. I think it could still be better (and will try to work on it more and welcome others to do so) but I also think it's better than what we have now and don't want to wait forever and let my map get out of date.
http://i.imgur.com/IGhrG.png Harm batons no longer stun unless the baton has charge. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5523 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -58,7 +58,7 @@
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if(user.a_intent == "hurt")
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if(!..()) return
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H.apply_effect(5, WEAKEN, 0)
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//H.apply_effect(5, WEAKEN, 0)
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H.visible_message("<span class='danger'>[M] has been beaten with the [src] by [user]!</span>")
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playsound(src.loc, "swing_hit", 50, 1, -1)
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else if(!status)
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