Various fixes for bans and mutations.

This commit is contained in:
Erthilo
2012-06-03 03:40:26 +01:00
parent c5ef488150
commit c3c5304397
14 changed files with 48 additions and 47 deletions
@@ -46,8 +46,8 @@
var/husk = (mutations & HUSK)
//var/obese = (mutations & FAT)
var/husk = (HUSK in mutations)
//var/obese = (FAT in mutation)
stand_icon.Blend(new /icon('birdman.dmi', "chest_[g]_s"), ICON_OVERLAY)
lying_icon.Blend(new /icon('birdman.dmi', "chest_[g]_l"), ICON_OVERLAY)
@@ -43,19 +43,19 @@
// lol
var/fat = ""
/*if (mutations & FAT)
/*if (FAT in mutation)
fat = "fat"*/
/*
if (mutations & HULK)
if (HULK in mutations)
overlays += image("icon" = 'genetics.dmi', "icon_state" = "hulk[fat][!lying ? "_s" : "_l"]")
*/
if (mutations & COLD_RESISTANCE)
if (COLD_RESISTANCE in mutations)
overlays += image("icon" = 'genetics.dmi', "icon_state" = "fire[fat][!lying ? "_s" : "_l"]")
if (mutations & TK)
if (TK in mutations)
overlays += image("icon" = 'genetics.dmi', "icon_state" = "telekinesishead[fat][!lying ? "_s" : "_l"]")
if (mutations & LASER)
if (LASER in mutations)
overlays += image("icon" = 'genetics.dmi', "icon_state" = "lasereyes[!lying ? "_s" : "_l"]")
if (mutantrace)
@@ -141,7 +141,7 @@
// Uniform
if(w_uniform)
/*if (mutations & FAT && !(w_uniform.flags & ONESIZEFITSALL))
/*if ((FAT in mutations) && !(w_uniform.flags & ONESIZEFITSALL))
src << "\red You burst out of the [w_uniform.name]!"
var/obj/item/clothing/c = w_uniform
u_equip(c)
@@ -157,7 +157,7 @@
var/t1 = w_uniform.color
if (!t1)
t1 = icon_state
/*if (mutations & FAT)
/*if (FAT in mutations)
overlays += image("icon" = 'uniform_fat.dmi', "icon_state" = "[t1][!lying ? "_s" : "_l"]", "layer" = MOB_LAYER)
else*/
overlays += image("icon" = 'uniform.dmi', "icon_state" = text("[][]",t1, (!(lying) ? "_s" : "_l")), "layer" = MOB_LAYER)
@@ -269,7 +269,7 @@
var/tail_shown = 1
if (wear_suit)
/*if (mutations & FAT && !(wear_suit.flags & ONESIZEFITSALL))
/*if ((FAT in mutations) && !(wear_suit.flags & ONESIZEFITSALL))
src << "\red You burst out of the [wear_suit.name]!"
var/obj/item/clothing/c = wear_suit
u_equip(c)
@@ -463,8 +463,8 @@
var/husk = (mutations & HUSK)
//var/obese = (mutations & FAT)
var/husk = (HUSK in mutations)
//var/obese = (FAT in mutations)
stand_icon.Blend(new /icon('tajaran.dmi', "chest_[g]_s"), ICON_OVERLAY)
lying_icon.Blend(new /icon('tajaran.dmi', "chest_[g]_l"), ICON_OVERLAY)