mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-13 16:13:19 +01:00
Various fixes for bans and mutations.
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@@ -46,8 +46,8 @@
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var/husk = (mutations & HUSK)
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//var/obese = (mutations & FAT)
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var/husk = (HUSK in mutations)
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//var/obese = (FAT in mutation)
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stand_icon.Blend(new /icon('birdman.dmi', "chest_[g]_s"), ICON_OVERLAY)
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lying_icon.Blend(new /icon('birdman.dmi', "chest_[g]_l"), ICON_OVERLAY)
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@@ -43,19 +43,19 @@
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// lol
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var/fat = ""
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/*if (mutations & FAT)
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/*if (FAT in mutation)
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fat = "fat"*/
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/*
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if (mutations & HULK)
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if (HULK in mutations)
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overlays += image("icon" = 'genetics.dmi', "icon_state" = "hulk[fat][!lying ? "_s" : "_l"]")
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*/
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if (mutations & COLD_RESISTANCE)
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if (COLD_RESISTANCE in mutations)
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overlays += image("icon" = 'genetics.dmi', "icon_state" = "fire[fat][!lying ? "_s" : "_l"]")
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if (mutations & TK)
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if (TK in mutations)
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overlays += image("icon" = 'genetics.dmi', "icon_state" = "telekinesishead[fat][!lying ? "_s" : "_l"]")
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if (mutations & LASER)
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if (LASER in mutations)
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overlays += image("icon" = 'genetics.dmi', "icon_state" = "lasereyes[!lying ? "_s" : "_l"]")
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if (mutantrace)
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@@ -141,7 +141,7 @@
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// Uniform
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if(w_uniform)
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/*if (mutations & FAT && !(w_uniform.flags & ONESIZEFITSALL))
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/*if ((FAT in mutations) && !(w_uniform.flags & ONESIZEFITSALL))
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src << "\red You burst out of the [w_uniform.name]!"
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var/obj/item/clothing/c = w_uniform
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u_equip(c)
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@@ -157,7 +157,7 @@
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var/t1 = w_uniform.color
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if (!t1)
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t1 = icon_state
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/*if (mutations & FAT)
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/*if (FAT in mutations)
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overlays += image("icon" = 'uniform_fat.dmi', "icon_state" = "[t1][!lying ? "_s" : "_l"]", "layer" = MOB_LAYER)
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else*/
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overlays += image("icon" = 'uniform.dmi', "icon_state" = text("[][]",t1, (!(lying) ? "_s" : "_l")), "layer" = MOB_LAYER)
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@@ -269,7 +269,7 @@
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var/tail_shown = 1
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if (wear_suit)
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/*if (mutations & FAT && !(wear_suit.flags & ONESIZEFITSALL))
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/*if ((FAT in mutations) && !(wear_suit.flags & ONESIZEFITSALL))
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src << "\red You burst out of the [wear_suit.name]!"
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var/obj/item/clothing/c = wear_suit
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u_equip(c)
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@@ -463,8 +463,8 @@
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var/husk = (mutations & HUSK)
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//var/obese = (mutations & FAT)
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var/husk = (HUSK in mutations)
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//var/obese = (FAT in mutations)
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stand_icon.Blend(new /icon('tajaran.dmi', "chest_[g]_s"), ICON_OVERLAY)
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lying_icon.Blend(new /icon('tajaran.dmi', "chest_[g]_l"), ICON_OVERLAY)
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