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fixes goliaths
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@@ -11,7 +11,6 @@
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mouse_opacity = MOUSE_OPACITY_OPAQUE
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move_to_delay = 40
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ranged = TRUE
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ranged_cooldown = 2 //By default, start the Goliath with his cooldown off so that people can run away quickly on first sight
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ranged_cooldown_time = 120
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friendly = "wails at"
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speak_emote = list("bellows")
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@@ -190,4 +189,4 @@
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/obj/effect/temp_visual/goliath_tentacle/proc/retract()
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icon_state = "Goliath_tentacle_retract"
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deltimer(timerid)
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timerid = QDEL_IN(src, 5)
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timerid = QDEL_IN(src, 7)
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