From c3e2bec97f8e41f23dcb6820288ce9bf0d2f39f8 Mon Sep 17 00:00:00 2001 From: cib Date: Sat, 3 Mar 2012 07:44:25 -0800 Subject: [PATCH] Bloodloss now uses brute instead of burn. --- code/modules/mob/living/carbon/human/life.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 5665301948c..7323802d91f 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -139,7 +139,7 @@ else if(health < 0) var/pr = 15 if(prob(pr)) - take_overall_damage(0, 1, used_weapon = "Bloodloss") + take_overall_damage(1, 0, used_weapon = "Bloodloss") else if (stat != 0) if(!lying) lying = 1 //Seriously, stay down :x