diff --git a/code/game/objects/effects/spawners/random_spawners.dm b/code/game/objects/effects/spawners/random_spawners.dm index 64b3d4d025c..997127157f2 100644 --- a/code/game/objects/effects/spawners/random_spawners.dm +++ b/code/game/objects/effects/spawners/random_spawners.dm @@ -20,7 +20,7 @@ return spawn_item(T) -/obj/effect/spawner/random_spawners/proc/spawn_item(var/turf/T) +/obj/effect/spawner/random_spawners/proc/spawn_item(turf/T) if(!prob(spawn_nothing_percentage)) var/thing_to_place = pickweight(result) if(ispath(thing_to_place, /turf)) @@ -188,7 +188,7 @@ /obj/item/clothing/mask/gas/syndicate = 1, /obj/item/storage/box/syndie_kit/cutouts = 1) -/obj/effect/spawner/random_spawners/syndicate/loot/spawn_item(var/turf/T) +/obj/effect/spawner/random_spawners/syndicate/loot/spawn_item(turf/T) if(!prob(spawn_nothing_percentage)) var/thing_to_place = pickweight(result) if(ispath(thing_to_place, /turf)) diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm index c46581acfa3..22cc0a2ddbe 100644 --- a/code/game/objects/items/weapons/teleportation.dm +++ b/code/game/objects/items/weapons/teleportation.dm @@ -109,7 +109,7 @@ Frequency: /obj/item/hand_tele/attack_self(mob/user as mob) var/turf/current_location = get_turf(user)//What turf is the user on? var/area/current_area = get_area(user) - if(!current_location||!is_teleport_allowed(current_location.z) || current_area.tele_proof)//If turf was not found or they're somewhere teleproof + if(!current_location || !is_teleport_allowed(current_location.z) || current_area.tele_proof)//If turf was not found or they're somewhere teleproof to_chat(user, "\The [src] is malfunctioning.") return