This should let MMI mechs move again

Need to give this a test, but it looks like the else case of the mecha
check was hijacked by the MMI check, which then prevented brains in a
mech from moving
This commit is contained in:
Crazylemon
2015-12-02 09:30:03 -08:00
parent ca5362f055
commit c41140c636
@@ -54,7 +54,7 @@
if(in_contents_of(/obj/mecha))
canmove = 1
use_me = 1 //If it can move, let it emote
if(istype(loc, /obj/item/device/mmi)) canmove = 1 //mmi won't move anyways so whatever
else if(istype(loc, /obj/item/device/mmi)) canmove = 1 //mmi won't move anyways so whatever
else canmove = 0
return canmove