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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
Fixed cyborg rev heads counting as living and still being able to flash people.
Normal revs that get borged will be unrev'd. Added a cooldown to the captains message system. Cleaned up the Coms computer slightly. Fixed a few runtimes. More blob work. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2207 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -60,13 +60,17 @@
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spawn(0)
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ainame(src)
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if(src.mind)
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ticker.mode.remove_revolutionary(src.mind)
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return
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/mob/living/silicon/ai/verb/pick_icon()
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set category = "AI Commands"
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set name = "Change AI Core Display"
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if(stat || aiRestorePowerRoutine)
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return
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//if(icon_state == initial(icon_state))
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var/icontype = input("Please, select a display!", "AI", null/*, null*/) in list("Clown", "HAL9000", "Monochrome", "Blue", "HAL9000 Mark2", "Inverted", "Firewall", "Green")
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if(icontype == "Clown")
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@@ -35,6 +35,8 @@
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var/obj/item/weapon/cell/C = new(src)
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C.charge = 1500
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cell = C
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if(src.mind)
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ticker.mode.remove_revolutionary(src.mind)
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..()
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//If there's an MMI in the robot, have it ejected when the mob goes away. --NEO
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@@ -2245,8 +2245,10 @@ note dizziness decrements automatically in the mob's Life() proc.
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if("nuclear emergency")
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if (!derp) boom.icon_state = "loss_nuke"
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else boom.icon_state = "loss_nuke2"
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if("AI malfunction")
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if("malfunction")
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boom.icon_state = "loss_malf"
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if("blob")
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return//Nothin here yet and the general one does not fit.
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else
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boom.icon_state = "loss_general"
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#elif
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