Fixes flashbang-on-nonhuman runtime

This commit is contained in:
Krausus
2015-05-25 07:42:53 -04:00
parent 88e9a62472
commit c485b7d45b
@@ -36,7 +36,7 @@
ear_safety++
//Flash
if(!eye_safety)
if(!eye_safety && ishuman(M))
var/mob/living/carbon/human/H = M
var/obj/item/organ/eyes/E = H.internal_organs_by_name["eyes"]
flick("e_flash", M.flash)