diff --git a/code/modules/mob/living/carbon/carbon_update_icons.dm b/code/modules/mob/living/carbon/carbon_update_icons.dm index 203b7ae10d4..7377aeedf28 100644 --- a/code/modules/mob/living/carbon/carbon_update_icons.dm +++ b/code/modules/mob/living/carbon/carbon_update_icons.dm @@ -12,7 +12,7 @@ final_pixel_y = pixel_y else //if(lying != 0) if(lying_prev == 0) //Standing to lying - final_pixel_y = PIXEL_Y_OFFSET_LYING + final_pixel_y = pixel_y + PIXEL_Y_OFFSET_LYING if(dir & (EAST|WEST)) //Facing east or west final_dir = pick(NORTH, SOUTH) //So you fall on your side rather than your face or ass if(resize != RESIZE_DEFAULT_SIZE) diff --git a/code/modules/mob/living/living_status_procs.dm b/code/modules/mob/living/living_status_procs.dm index 2afbf16a727..35a56aa0ae6 100644 --- a/code/modules/mob/living/living_status_procs.dm +++ b/code/modules/mob/living/living_status_procs.dm @@ -118,7 +118,6 @@ STATUS EFFECTS layer = BLASTDOOR_LAYER else layer = LYING_MOB_LAYER //so mob lying always appear behind standing mobs - pixel_y = PIXEL_Y_OFFSET_LYING ADD_TRAIT(src, TRAIT_UI_BLOCKED, LYING_DOWN_TRAIT) ADD_TRAIT(src, TRAIT_CANNOT_PULL, LYING_DOWN_TRAIT) RegisterSignal(src, COMSIG_ATOM_DIR_CHANGE, PROC_REF(orient_crawling))