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Attack log now logs punches. Only when a human hits another human tho.
New glove colors: red, orange, purple, blue, green, gray, light brown, brown New sprite for pirate and mime jumpsuit item Satchel added as an alternative to the backpack, not in game yet Sprites can be considered as WIP git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1765 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1748,6 +1748,8 @@
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playsound(loc, "punch", 25, 1, -1)
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for(var/mob/O in viewers(src, null))
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O.show_message(text("\red <B>[] has punched []!</B>", M, src), 1)
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M.attack_log += text("<font color='red'>[world.time] - has punched [src.name] ([src.ckey])</font>")
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src.attack_log += text("<font color='orange'>[world.time] - has been punched by [M.name] ([M.ckey])</font>")
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if (def_zone == "head")
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if ((((head && head.body_parts_covered & HEAD) || (wear_mask && wear_mask.body_parts_covered & HEAD)) && prob(99)))
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