Attack log now logs punches. Only when a human hits another human tho.

New glove colors: red, orange, purple, blue, green, gray, light brown, brown

New sprite for pirate and mime jumpsuit item

Satchel added as an alternative to the backpack, not in game yet

Sprites can be considered as WIP

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1765 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
baloh.matevz
2011-07-04 22:16:30 +00:00
parent 7999634b30
commit c4ce2e965d
8 changed files with 55 additions and 0 deletions
@@ -1748,6 +1748,8 @@
playsound(loc, "punch", 25, 1, -1)
for(var/mob/O in viewers(src, null))
O.show_message(text("\red <B>[] has punched []!</B>", M, src), 1)
M.attack_log += text("<font color='red'>[world.time] - has punched [src.name] ([src.ckey])</font>")
src.attack_log += text("<font color='orange'>[world.time] - has been punched by [M.name] ([M.ckey])</font>")
if (def_zone == "head")
if ((((head && head.body_parts_covered & HEAD) || (wear_mask && wear_mask.body_parts_covered & HEAD)) && prob(99)))