From c4d104117b66d29e6d6754c13a5f75cd6c4cbdaa Mon Sep 17 00:00:00 2001 From: Arkatos1 Date: Mon, 8 Apr 2019 19:15:05 +0200 Subject: [PATCH] Fixed redundant effect when recalling while not manifested --- code/game/gamemodes/miniantags/guardian/guardian.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/miniantags/guardian/guardian.dm b/code/game/gamemodes/miniantags/guardian/guardian.dm index 7a3fdd49f17..2b6040ed8b6 100644 --- a/code/game/gamemodes/miniantags/guardian/guardian.dm +++ b/code/game/gamemodes/miniantags/guardian/guardian.dm @@ -167,7 +167,7 @@ cooldown = world.time + 30 /mob/living/simple_animal/hostile/guardian/proc/Recall(forced = FALSE) - if(cooldown > world.time && !forced) + if(!summoner || loc == summoner || (cooldown > world.time && !forced)) return if(!summoner) return new /obj/effect/temp_visual/guardian/phase/out(get_turf(src))