Map Bugfixes, some past due Ninja changes

This commit is contained in:
SamCroswell
2014-05-10 22:25:58 -04:00
parent 84963b0142
commit c4d7c91e76
8 changed files with 5440 additions and 5364 deletions
+1
View File
@@ -59,6 +59,7 @@
icon_state = "s-ninja(norm)"
item_state = "s-ninja_mask"
vchange = 1
unacidable = 1
siemens_coefficient = 0.2
/obj/item/clothing/mask/gas/voice/space_ninja/scar
+2 -2
View File
@@ -36,8 +36,8 @@
//Main function variables.
var/s_initialized = 0//Suit starts off.
var/s_coold = 0//If the suit is on cooldown. Can be used to attach different cooldowns to abilities. Ticks down every second based on suit ntick().
var/s_cost = 5.0//Base energy cost each ntick.
var/s_acost = 25.0//Additional cost for additional powers active.
var/s_regen = 5.0//Base energy regen each ntick.
var/s_cost = 25.0//Additional cost for additional powers active.
var/k_cost = 200.0//Kamikaze energy cost each ntick.
var/k_damage = 1.0//Brute damage potentially done by Kamikaze each ntick.
var/s_delay = 40.0//How fast the suit does certain things, lower is faster. Can be overridden in specific procs. Also determines adverse probability.
@@ -545,4 +545,10 @@
New()
..()
reagents.add_reagent("cola", 50)
on_reagent_change()
on_reagent_change()
/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/devilskiss
New()
..()
reagents.add_reagent("devilskiss", 50)
on_reagent_change()