Moved para and sleepy pen defines out of weapon.dm.

Updated flashlight code a little.
Added inhand sprites for desk lamps.
Standardised modules/paperwork.
Decapitalised a bunch of mining items.
Slightly reverted update_icons.dm, so we're not looping through mutations more than we need to. Also, skeletons can now wear lipstick!

A few other things which aren't worth listing individually.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4855 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2012-10-13 14:37:28 +00:00
parent 92650f1464
commit c4f9b43020
19 changed files with 222 additions and 276 deletions
+1 -1
View File
@@ -56,4 +56,4 @@
/obj/item/weapon/stamp/attack_paw(mob/user as mob)
return src.attack_hand(user)
return attack_hand(user)