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Moved para and sleepy pen defines out of weapon.dm.
Updated flashlight code a little. Added inhand sprites for desk lamps. Standardised modules/paperwork. Decapitalised a bunch of mining items. Slightly reverted update_icons.dm, so we're not looping through mutations more than we need to. Also, skeletons can now wear lipstick! A few other things which aren't worth listing individually. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4855 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -56,4 +56,4 @@
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/obj/item/weapon/stamp/attack_paw(mob/user as mob)
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return src.attack_hand(user)
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return attack_hand(user)
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