diff --git a/code/game/gamemodes/wizard/rightandwrong.dm b/code/game/gamemodes/wizard/rightandwrong.dm index 9e45a04d300..6686a050f94 100644 --- a/code/game/gamemodes/wizard/rightandwrong.dm +++ b/code/game/gamemodes/wizard/rightandwrong.dm @@ -8,7 +8,7 @@ GLOBAL_LIST_INIT(summoned_guns, list( /obj/item/gun/energy/gun, /obj/item/gun/energy/gun/advtaser, /obj/item/gun/energy/laser, - /obj/item/gun/projectile/revolver, + /obj/item/gun/projectile/revolver/syndie, /obj/item/gun/energy/detective, /obj/item/gun/projectile/automatic/pistol/deagle/camo, /obj/item/gun/projectile/automatic/gyropistol, diff --git a/code/game/gamemodes/wizard/wizloadouts.dm b/code/game/gamemodes/wizard/wizloadouts.dm index 546eea27acb..b54e03a3e5a 100644 --- a/code/game/gamemodes/wizard/wizloadouts.dm +++ b/code/game/gamemodes/wizard/wizloadouts.dm @@ -53,7 +53,7 @@ Bring them to the afterlife, one trigger pull at a time.
\ You will likely need to scavenge additional ammo or weapons aboard the station.

\ Provides a .357 Revolver, 4 speedloaders of ammo, Ethereal Jaunt, Blink, Summon Item, No Clothes, and Bind Soul, with a unique outfit." - items_path = list(/obj/item/gun/projectile/revolver, /obj/item/ammo_box/a357, /obj/item/ammo_box/a357, /obj/item/ammo_box/a357, /obj/item/ammo_box/a357, /obj/item/clothing/under/syndicate) + items_path = list(/obj/item/gun/projectile/revolver/syndie, /obj/item/ammo_box/a357, /obj/item/ammo_box/a357, /obj/item/ammo_box/a357, /obj/item/ammo_box/a357, /obj/item/clothing/under/syndicate) spells_path = list(/datum/spell/ethereal_jaunt, /datum/spell/turf_teleport/blink, \ /datum/spell/summonitem, /datum/spell/noclothes, /datum/spell/lichdom/gunslinger) category = "Unique" diff --git a/code/game/objects/items/weapons/storage/uplink_kits.dm b/code/game/objects/items/weapons/storage/uplink_kits.dm index a84622ae580..c3d619d550c 100644 --- a/code/game/objects/items/weapons/storage/uplink_kits.dm +++ b/code/game/objects/items/weapons/storage/uplink_kits.dm @@ -96,7 +96,7 @@ name = "Heist Bundle" desc = "Alright guys, today we're performing a heist on a space station owned by a greedy corporation. Drain the vault of all its worth so we can get that pay dirt!11" items = list( - /obj/item/gun/projectile/revolver, // 65 TC + /obj/item/gun/projectile/revolver/syndie, // 65 TC /obj/item/ammo_box/a357, // 15 TC /obj/item/ammo_box/a357, // 15 TC /obj/item/card/emag, // 30 TC @@ -215,8 +215,8 @@ desc = "Get pretty good with two revolvers, two speedloaders, and a backup combat knife." items = list( /obj/item/kitchen/knife/combat, // 0TC but very robust - /obj/item/gun/projectile/revolver, // 65TC - /obj/item/gun/projectile/revolver, // 65TC + /obj/item/gun/projectile/revolver/syndie, // 65TC + /obj/item/gun/projectile/revolver/syndie, // 65TC /obj/item/ammo_box/a357, // 15TC /obj/item/ammo_box/a357, // 15TC /obj/item/encryptionkey/syndicate, // 10TC @@ -540,7 +540,7 @@ name = "\improper .357 revolver kit" /obj/item/storage/box/syndie_kit/revolver/populate_contents() - new /obj/item/gun/projectile/revolver(src) + new /obj/item/gun/projectile/revolver/syndie(src) new /obj/item/ammo_box/a357(src) /obj/item/storage/box/syndie_kit/stechkin diff --git a/code/modules/admin/verbs/striketeam_syndicate.dm b/code/modules/admin/verbs/striketeam_syndicate.dm index 3260b9f51a9..78ae993d3cb 100644 --- a/code/modules/admin/verbs/striketeam_syndicate.dm +++ b/code/modules/admin/verbs/striketeam_syndicate.dm @@ -133,7 +133,7 @@ GLOBAL_VAR_INIT(sent_syndicate_strike_team, 0) equip_to_slot_or_del(new /obj/item/storage/backpack/security(src), ITEM_SLOT_BACK) equip_to_slot_or_del(new /obj/item/storage/box/survival_syndie(src), ITEM_SLOT_IN_BACKPACK) - equip_to_slot_or_del(new /obj/item/gun/projectile/revolver(src), ITEM_SLOT_IN_BACKPACK) + equip_to_slot_or_del(new /obj/item/gun/projectile/revolver/syndie(src), ITEM_SLOT_IN_BACKPACK) equip_to_slot_or_del(new /obj/item/ammo_box/a357(src), ITEM_SLOT_IN_BACKPACK) equip_to_slot_or_del(new /obj/item/reagent_containers/hypospray/combat/nanites(src), ITEM_SLOT_IN_BACKPACK) equip_to_slot_or_del(new /obj/item/grenade/plastic/c4/x4(src), ITEM_SLOT_IN_BACKPACK) diff --git a/code/modules/projectiles/guns/chaos_bolt.dm b/code/modules/projectiles/guns/chaos_bolt.dm index 0f9578842b5..ae8a0099a9d 100644 --- a/code/modules/projectiles/guns/chaos_bolt.dm +++ b/code/modules/projectiles/guns/chaos_bolt.dm @@ -365,7 +365,7 @@ if("chaos wand") item_to_summon = /obj/item/gun/magic/wand/chaos if("revolver") - item_to_summon = /obj/item/gun/projectile/revolver + item_to_summon = /obj/item/gun/projectile/revolver/syndie if("aeg") item_to_summon = /obj/item/gun/energy/gun/nuclear if("tarot deck") diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index 3f989f783df..97962b6541c 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -16,7 +16,8 @@ /obj/item/gun/projectile/revolver/examine(mob/user) . = ..() . += "[get_ammo(0, 0)] of those are live rounds." - . += SPAN_NOTICE("You can Alt-Click [src] to spin it's barrel.") + if(istype(magazine, /obj/item/ammo_box/magazine/internal/cylinder)) // Ideally, a double barrel shotgun or peashooter has no cylinder. + . += SPAN_NOTICE("You can Alt-Click [src] to spin it's cylinder.") /obj/item/gun/projectile/revolver/chamber_round(spin = 1) if(spin) @@ -65,7 +66,11 @@ /obj/item/gun/projectile/revolver/AltClick(mob/user) if(user.stat || HAS_TRAIT(user, TRAIT_HANDS_BLOCKED) || !Adjacent(user)) return - + if(user.incapacitated()) + to_chat(user, SPAN_WARNING("You can't do that right now!")) + return + if(unique_reskin && !current_skin && loc == user) + reskin_gun(user) if(!istype(magazine, /obj/item/ammo_box/magazine/internal/cylinder)) return ..() var/obj/item/ammo_box/magazine/internal/cylinder/C = magazine @@ -113,6 +118,20 @@ user.bleed(BLOOD_VOLUME_NORMAL) user.death() // Just in case +/// Syndicate .357, same as the basetype except it can be customised +/obj/item/gun/projectile/revolver/syndie + unique_reskin = TRUE + +/obj/item/gun/projectile/revolver/syndie/Initialize(mapload) + . = ..() + options["Default"] = "revolver" + options["Golden Finish"] = "revolver-gold" + options["Silver Finish"] = "revolver-silver" + options["Bronze Finish"] = "revolver-bronze" + options["Copper Finish"] = "revolver-copper" + options["Fancy"] = "revolver-fancy" + options["Rose Gold Finish"] = "revolver-rose" + /// Summoned by the Finger Gun spell, from advanced mimery traitor item /obj/item/gun/projectile/revolver/fingergun name = "finger gun" diff --git a/icons/tgmc/objects/guns.dmi b/icons/tgmc/objects/guns.dmi index e5650e50ad0..9434181dbc2 100644 Binary files a/icons/tgmc/objects/guns.dmi and b/icons/tgmc/objects/guns.dmi differ