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Tested and Fixed #826
Conflicts: code/game/objects/items/stacks/stack.dm
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@@ -168,7 +168,8 @@
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src = null //dont kill proc after del()
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if(usr)
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usr.before_take_item(oldsrc)
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del(oldsrc)
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usr.drop_item(src)
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qdel(oldsrc)
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return
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/obj/item/stack/proc/add_to_stacks(mob/usr as mob)
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