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Makes new book sprites available for Bookbinder
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@@ -217,8 +217,8 @@ var/global/list/library_section_names = list("Any", "Fiction", "Non-Fiction", "A
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var/obj/item/weapon/book/b = new(loc)
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b.dat = P.info
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b.name = "Print Job #[rand(100, 999)]"
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b.icon_state = "book[rand(1,7)]"
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b.icon_state = "book[rand(1,16)]"
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qdel(P)
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return 1
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else
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return ..()
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return ..()
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